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S&Rush

reg.s_rush

Pick the right gate, grow one runner into a crowd of hundreds, then throw them all at the boss.

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About

This game exists because of one review:

Thanks to him for game



You have seen it a hundred times: a crowd sprints at two gates, one says x2, the other says -1, and the ad cuts before you ever get to play. Here is the actual game.


Steer your crowd, pick the right gate, grow from one runner into hundreds, then throw all of them at the boss waiting at the finish.


100 levels
, six level layouts and three worlds (ice, desert, city). Roughly an hour to clear.
Gates add, subtract, multiply and divide your crowd. Some rows slide sideways.
Hazards are not a tax, they are a reaction test: one hit costs you half your crowd, a second one ends the run.
Enemy crowds charge you and cannot be walked around.
A boss at the end of every level, with a health bar and a run-up you can read.


Every level was verified passable by a simulation, three ways: a perfect run, a sloppy one, and a run that eats a hazard. You will never be asked for 80 when only 43 are reachable.


Single player. A / D or move the mouse to steer.


S&Rush player count history

7d range · hourly averages

Updates

3 updates
Version 1.0.3 1.0.3 Daily reward. Come back and take it: seven steps of coins and shields, and the seventh one is a skin you cannot buy 3 changes

Added

  • Daily reward. Come back and take it: seven steps of coins and shields, and the seventh one is a skin you cannot buy
  • DAWN, a golden skin handed out for a full seven-step streak. The only one in the shop with a lock instead of a price
  • Shields now stack. What the daily hands you sits in a stock and is spent before your coins are
Version 1.0.2 Shop & Leaderboards Shop: spend the coins you earn on crowd skins and permanent upgrades 13 changes

Added

  • Shop: spend the coins you earn on crowd skins and permanent upgrades
  • 6 crowd skins, from Blue Rush to Chrome and Void
  • Coin Bonus upgrade: up to +100% coins per level
  • Fighter Power upgrade: your crowd hits the boss harder
  • Run Shield: blocks the first hazard hit of a run, one per run
  • Leaderboards with three boards: coins, playtime and level reached
  • Top 100 places on every board, scrollable
  • 6 new achievements for the shop

Improved

  • Enemy crowds now turn around and chase you down if you slip past them
  • Boss fights get shorter as you upgrade Fighter Power
  • Skins are applied to the whole crowd instantly

Fixed

  • Enemy crowds gave up the moment you got past them and kept running the wrong way
  • Progress from older versions is carried over correctly into the new save format
Version 1.0.1 Achievements Update 100 achievements, one for every level you clear. 2 changes

Added

  • 100 achievements, one for every level you clear.
  • Boss health bar with exact numbers during the fight.

Media

05
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