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Forbidden Sector

nosignal.forbidden_sector

Tower defense with augments against swarms of robots.

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About

The game is still in development, balance is rough in places (sometimes too easy, sometimes too frustrating).

Bugs may appear and we will try to fix them as soon as possible, join our discord to report bugs or make any suggestion.

Co-op mode is coming soon, the game is currently only for single player.

Defend the laboratory of the forbidden sector against an increasing swarm of robots, place your towers and choose the right augments to survive as many rounds as possible!


In this tower defense game, everything is an augment: your towers, their upgrades, your active skills and base upgrades.

Build your maze

Select your augments

Use your skills when it's needed the most

More to come


We're planning more towers, enemies, skills and tower upgrades... and a new map that should come with the co-op mode.


AI Usage:

98% of all code and assets are made by us, there is a tiny 2% made using AI to make some VFX and shaders.

Forbidden Sector player count history

24h range · hourly averages

Updates

1 update
Version 0.3.0 26.10.31 Update Sanctuary - new map, it contains 4 main paths and 4 secondary paths 20 changes

Added

  • Sanctuary - new map, it contains 4 main paths and 4 secondary paths
  • New "Co-op" entry in the main menu
  • Automatically create a lobby when entering co-op mode
  • Tab menu for displaying players
  • Player cursors are visible to others
  • Enemy spawners display the enemies that will spawn in the next wave
  • Enemy tiers, increasing gradualy during a 20 waves range
  • Elites keep spawning after wave 20 every 10 waves

Improved

  • Clicking on a tower now displays its stats with the upgrade & sell buttons
  • Confirmation dialog for selling tower
  • Confirmation dialogs for restarting game
  • Confirmation dialogs for returning to the main menu
  • Better animation for the biped mecha
  • New wall model
  • New tower support model

Fixed

  • Enemy movement speed should no longer be limited by the host FPS
  • Enemy shields can no longer exceed 95% efficiency
  • HUD - Text size now scale properly

Removed

  • The rocket tower can no longer hit flying enemies

Known issues

  • Co-op is experimental, if something is broken please join our discord and tell us (link in the game description)

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