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Realistic Car Driving 2

meteorlab.veloxtech

Pushing the limits of car physics in s&box

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About

STAGING ONLY RIGHT NOW STAGING ONLY RIGHT NOW STAGING ONLY RIGHT NOW STAGING ONLY RIGHT NOW STAGING ONLY RIGHT NOW

Drive the island. Earn. Build your car.

Free roam across 117 km of island road.

  1. Earn money: drift, and challenge rival drivers to duels.
  2. Buy and upgrade cars.
  3. Make it yours in the garage: body parts, wheels, paint, neon, and a livery editor.
  4. Rank up and unlock more and more.

Controls

Keyboard, gamepad.

steering wheel
1. Download
2. Set up wheel
3. Enable wheel in game settings
4. Play

Realistic Car Driving 2 player count history

24h range · hourly averages

Updates

2 updates
Version 1.2.0 Backfire and speed Wind and tyre roar that build as you go faster - a rush outside the car, a low rumble from the cockpit 13 changes

Added

  • Wind and tyre roar that build as you go faster - a rush outside the car, a low rumble from the cockpit
  • The world streaks past when you push on, while the car stays sharp in the middle of the screen
  • Loud pipes crackle on a trailing throttle - stock stays quiet, the loudest ones spit the most
  • The flame shows what you heard: a short lick for a crackle, a long one for a bang

Improved

  • All seven engines had their pops and bangs baked again - they snap now instead of thumping
  • Every engine cracks in its own voice, from a deep bark to a sharp snap
  • The flame sits on the tailpipe and lights up the back of the car instead of the whole street
  • The ghost is a clean white outline of your car now, so you can read the corner through it
  • It steps out of the way when it is right under your nose and comes back as it pulls away

Fixed

  • The backfires baked for each engine never played - every car used the same canned pop. Each engine sounds like itself now
  • The Tsukiyo Hachi fired its flames and smoke from the middle of the car instead of the exhaust
  • The ghost stuttered on fast machines - it moves smoothly now
  • Its wheels spun backwards at speed
Version 1.1.0 Steering wheel Settings has a "steering wheel" group: the wheel itself, Force 0-200%, Clutch, and Gear lever. Until now the only way to switch a wheel on was a console command 6 changes

Added

  • Settings has a "steering wheel" group: the wheel itself, Force 0-200%, Clutch, and Gear lever. Until now the only way to switch a wheel on was a console command
  • The wheel row reports the live state of the link — no hub, no wheel picked, not calibrated, muted, or the wheel's name and its degrees of rotation

Improved

  • Force feedback no longer arrives in spikes: the effect is updated live instead of being stopped and restarted up to a thousand times a second, and force is interpolated across the 20 ms physics tick
  • The upgrade dial gives up 3.8% of its size instead of clipping a long family name - DRIVETRAIN is 178 px in English and 250 in German

Fixed

  • An automatic gearbox with a wheel attached sat in neutral forever. The pedals now follow the gearbox, not the device: in automatic they work the way they do on a pad (hold the brake at a standstill for reverse, throttle to go forward again), in manual the lever picks the direction and the brake pedal stays a brake in reverse
  • The name over another player's car had a grey slab behind it

Media