3D tic-tac-toe with bots and PvP. Climb through 5 arenas from classic 3×3 to Ultimate Tic-Tac-Toe.
s&box games list
s&box games list and player count.
Browse live s&box games by current players, 24h momentum, updates, votes, and Terry Score.
Developing an s&box game?View your game’s analytics- games
- 1.9k
- playing now
- 135
- 24h player peak
- 173-15
Multi-Singleplayer tabletop-style strategy game where players explore, trade, and build on a hex-grid map.
Shikaku is a satisfying logic puzzle where you divide the grid into rectangles.
Welcome to Minesweeper Online, where you’re not just fighting a grid of hidden explosives—you’re fighting everyone watching you
GridLock is a 1v1 strategy game: race your pawn to the goal while blocking your opponent with walls mini game games
Drop ore, lay conveyors, and refine it into packaged goods to sell for coins in this cozy 2D factory builder.
An alchemical spin-puzzle roguelite! Spin the grid, match reagents, and equip magical relics to break the odds.
Dodge the neon. Chase the grid. How long can you survive?
Tic-Tac-Toe: Neon Grid A classic tic-tac-toe game wrapped in a neon-soaked cyberpunk shell.
S&Reactor is a deep grid-based energy tycoon game. Start with simple wind turbines, research advanced nuclear technologies,...
A polished singleplayer Sudoku experience featuring multiple variants, beautiful board themes and relaxing music.
Collect creatures, upgrade your bonuses, and blast the grid in a mix of gacha, idle, and puzzle gameplay.
Skyscrapers is a sleek, modern 2D grid logic puzzle game based on Sudoku.
Paint a grid. Watch it live. A GPU cellular-automata sandbox: Life, Brian's Brain, Langton's Ant, Wireworld, custom B/S rules
Place bombs, pop chests, chain the blast across the grid. Survive waves, run the reactor, climb the leaderboards.
Place blocks on a 10×10 grid to fill and clear rows and columns. Chain multiple line clears for bonus points. How high can you s
s&box games list and player count
What are s&box games?
s&box games are playable packages published by creators on sbox.game. A game package can define its own rules, UI, maps, assets, systems, and multiplayer behavior. Some games are small experiments. Others are larger projects with active servers, regular updates, and their own communities.
The platform is built on a heavily modified version of Valve's Source 2 engine. Creators can publish games inside s&box, and s&box games can also be exported as standalone games and published elsewhere, including on Steam. Eligible games can also take part in the s&box Play Fund, which rewards creators based on player activity and other platform signals.
s&box's current platform monetization is centered on the Play Fund for games and maps, with Facepunch saying it wants to avoid pay-to-win incentives. That makes the package metrics here different from a marketplace driven mainly by in-game purchases.
Use this page as a live s&box games list and player count tracker. It sorts public game packages by live and historical signals. Player count shows how many people are playing a game right now according to the package data returned by s&box. Favorites and upvotes show longer-term interest. Terry Score is a confidence-weighted approval score based on upvotes, downvotes, and vote count. Momentum is measured by sbox.watch from local snapshots and reflects recent changes in favorites and upvotes.
Reading the games list
Creators use s&box as a game development platform: they create game projects in the editor, build scenes and systems, and publish packages through sbox.game. They can update a package over time and reuse maps, libraries, assets, or other packages where it makes sense. The result is a mix of prototypes, multiplayer modes, remakes, experiments, and games built around one focused idea.
If you are looking for the best s&box games right now, start with live players, 24h peak, momentum, and Terry Score together. Terry Score is the closest quality signal on sbox.watch. It does not prove a game is good, but it helps separate widely liked packages from packages with weaker public feedback. The other signals answer different questions: which games are active now, which ones are gaining attention, and which ones have built up a base over time.