A multiplayer farming game where you grow crops, level up, get rich, and chase rare crops to flex on your friends.
s&box games list
s&box games list and player count.
Browse live s&box games by current players, 24h momentum, updates, votes, and Terry Score.
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- 2.0k
- playing now
- 130
- 24h player peak
- 203+1
Drop cute fruits into a jar, merge matching pairs, and chase a high score before it overflows.
Drop balls through rotating neon rings, earn cash, buy upgrades, unlock skins, and chase bigger rewards.
Bounce, break, repeat. Clear the bricks, chase the high score, don't drop the ball.
Drive N Seek is S&box's version of the Garry's mod Drive&Seek gamemode. Hide and seek meets high speed car chase!
Drop balls, watch them merge, chase the high score. How far can you go?
Grow rare crops, hatch pets and chase weather mutations in a peaceful 8-player garden that keeps growing while you're offline
Dodge obstacles, collect coins, chase high scores, and climb the leaderboards in a fast-paced endless runner.
Cozy hand-drawn idle plinko: drop balls through a meadow board, chase 50x edges, forage, and grow.
Time your jumps. Chase the horizon. One more run.
Keep the ball in the air, chase your streak, and don’t let it drop.
Dodge the neon. Chase the grid. How long can you survive?
Chase the perfect drive. Hit flags, earn cash, unlock clubs.
Stack powerful Relics, survive increasingly chaotic boards, and chase your best run.
Drop numbers, clear the board, and chase bigger combos in this deceptively simple puzzle game!
The only casino where going bust just means it's time to click some coins! 🪙 Spin fruits, chase 7s, and remember.. size matters
A cozy reinvention of Snake in a garden tray. Grow long, chase your best, and never meet the edge.
A faithful S&box revival of Robot Unicorn Attack 2. Early-access WIP: race, jump, dash and chase ever-higher scores.
Multiplayer tag with parkour movement. Vault, slide and wall-run... just don't be It when the clock runs out.
s&box games list and player count
What are s&box games?
s&box games are playable packages published by creators on sbox.game. A game package can define its own rules, UI, maps, assets, systems, and multiplayer behavior. Some games are small experiments. Others are larger projects with active servers, regular updates, and their own communities.
The platform is built on a heavily modified version of Valve's Source 2 engine. Creators can publish games inside s&box, and s&box games can also be exported as standalone games and published elsewhere, including on Steam. Eligible games can also take part in the s&box Play Fund, which rewards creators based on player activity and other platform signals.
s&box's current platform monetization is centered on the Play Fund for games and maps, with Facepunch saying it wants to avoid pay-to-win incentives. That makes the package metrics here different from a marketplace driven mainly by in-game purchases.
Use this page as a live s&box games list and player count tracker. It sorts public game packages by live and historical signals. Player count shows how many people are playing a game right now according to the package data returned by s&box. Favorites and upvotes show longer-term interest. Terry Score is a confidence-weighted approval score based on upvotes, downvotes, and vote count. Momentum is measured by sbox.watch from local snapshots and reflects recent changes in favorites and upvotes.
Reading the games list
Creators use s&box as a game development platform: they create game projects in the editor, build scenes and systems, and publish packages through sbox.game. They can update a package over time and reuse maps, libraries, assets, or other packages where it makes sense. The result is a mix of prototypes, multiplayer modes, remakes, experiments, and games built around one focused idea.
If you are looking for the best s&box games right now, start with live players, 24h peak, momentum, and Terry Score together. Terry Score is the closest quality signal on sbox.watch. It does not prove a game is good, but it helps separate widely liked packages from packages with weaker public feedback. The other signals answer different questions: which games are active now, which ones are gaining attention, and which ones have built up a base over time.