Bounce, break, repeat. Clear the bricks, chase the high score, don't drop the ball.
s&box games list
s&box games list and player count.
Browse live s&box games by current players, 24h momentum, updates, votes, and Terry Score.
Developing an s&box game?View your game’s analytics- games
- 2.0k
- playing now
- 165
- 24h player peak
- 179-6
chaotic, party game inspired by the fast-paced madness of Overcooked gameplay
Race your friends to the top while all the newest models from the community are streamed in and hurled directly at your face!
Convince FBI Director Kash Patel to release the Epstein files.
A cozy falling block puzzle game with auto play, colorful clears, upgrades, quests, and new boards to unlock.
Game dedicated to making a decent S&box drawing experience.
S&Road is a co-op road adventure in the spirit of The Long Drive and Drive Beyond Horizons
The aim of the game is to produce as many cookies as possible by clicking on a cookie or automating production.
An idle summer escape where you fish, drink, and avoid responsibility, cottage life has never been this carefree
Catch fish, upgrade gear, and grow your fishing empire.
ap to mine blocks, bridge the islands, collect wins, hatch cute pet eggs and rebirth for insane multipliers!
A cozy idle cat clicker with upgrades, prestige, 339 achievements, leaderboards, offline rewards, and 30 languages.
Create your dream supermarket, optimize operations, hire staff and build the most successful store in town.
Rotate the procedural tower, fall faster, and smash platforms to claim the top spot on the global leaderboards.
Cozy idle fishing tycoon: catch fish, upgrade gear, complete your journal, earn achievements, and prestige for stronger runs.
Compact maps, instant weapons, and fast rounds with quick matches.
Explore a shared fantasy world, mine resources, craft gear, fight monsters, and grow stronger with other player
Quake for s&box. Work in progress. Co-op and multiplayer supported!
Round-based tactical social deduction
s&box games list and player count
What are s&box games?
s&box games are playable packages published by creators on sbox.game. A game package can define its own rules, UI, maps, assets, systems, and multiplayer behavior. Some games are small experiments. Others are larger projects with active servers, regular updates, and their own communities.
The platform is built on a heavily modified version of Valve's Source 2 engine. Creators can publish games inside s&box, and s&box games can also be exported as standalone games and published elsewhere, including on Steam. Eligible games can also take part in the s&box Play Fund, which rewards creators based on player activity and other platform signals.
s&box's current platform monetization is centered on the Play Fund for games and maps, with Facepunch saying it wants to avoid pay-to-win incentives. That makes the package metrics here different from a marketplace driven mainly by in-game purchases.
Use this page as a live s&box games list and player count tracker. It sorts public game packages by live and historical signals. Player count shows how many people are playing a game right now according to the package data returned by s&box. Favorites and upvotes show longer-term interest. Terry Score is a confidence-weighted approval score based on upvotes, downvotes, and vote count. Momentum is measured by sbox.watch from local snapshots and reflects recent changes in favorites and upvotes.
Reading the games list
Creators use s&box as a game development platform: they create game projects in the editor, build scenes and systems, and publish packages through sbox.game. They can update a package over time and reuse maps, libraries, assets, or other packages where it makes sense. The result is a mix of prototypes, multiplayer modes, remakes, experiments, and games built around one focused idea.
If you are looking for the best s&box games right now, start with live players, 24h peak, momentum, and Terry Score together. Terry Score is the closest quality signal on sbox.watch. It does not prove a game is good, but it helps separate widely liked packages from packages with weaker public feedback. The other signals answer different questions: which games are active now, which ones are gaining attention, and which ones have built up a base over time.