s&box games list
s&box games list and player count.
Browse live s&box games by current players, 24h momentum, updates, votes, and Terry Score.
Developing an s&box game?View your game’s analytics- games
- 2.0k
- playing now
- 175
- 24h player peak
- 179-6
Multiplayer roleplay in a 24-hour convenience store. Work, shop, or rob. Other players decide what happens next.
Plant, breed, hunt rare phenotypes. Stabilize a legendary strain and own its name forever on the world leaderboard.
Drive tiny RC cars with friends across wild community maps while chatting and goofing off- no rules, just fun.
action cars raceing vehicles taxi drive lonepine horizonclub horizon club
Guess the correct options in 4 different categories!
Early access of clark in the hussrooms
Are you a chimp or a champ? Measure your cognitive and reflex abilities and compete to climb the leaderboards.
Master your keyboard, earn credits, unlock upgrades, and explore unique game modes in this fast-paced typing game.
Pose characters, load maps and workshop content the posibilities are endless, export into preset thumbnails. Now with friends!
"Rust Exit" is a horror puzzle game where you must escape from the basement.
A fast paced coop cooking game.
A work in progress inspired by the game mode from Garry's Mod Zombie Survival.
Manage your own casino and play your own games
Legacy Rusted is like Rust Legacy.
Time only moves when you do. Plan each shot, dodge each bullet, clear the room. A SuperHot-style FPS built in s&box.
An anomaly-finder horror game set in a video rental store
Community-driven organization focused on item trading, showcasing, and market discussion within S&box
Pilot aircraft in large-scale multiplayer naval battles set in the Pacific theater of WW2.
a fast-paced vr microgame frenzy where you race the clock, complete wacky tasks, and chill in a playroom with an rc car! 🎮🔥
Build a game development studio from scratch making s&box games.
Match and chat with random players in private apartments to make new friends on Citizens.
s&box games list and player count
What are s&box games?
s&box games are playable packages published by creators on sbox.game. A game package can define its own rules, UI, maps, assets, systems, and multiplayer behavior. Some games are small experiments. Others are larger projects with active servers, regular updates, and their own communities.
The platform is built on a heavily modified version of Valve's Source 2 engine. Creators can publish games inside s&box, and s&box games can also be exported as standalone games and published elsewhere, including on Steam. Eligible games can also take part in the s&box Play Fund, which rewards creators based on player activity and other platform signals.
s&box's current platform monetization is centered on the Play Fund for games and maps, with Facepunch saying it wants to avoid pay-to-win incentives. That makes the package metrics here different from a marketplace driven mainly by in-game purchases.
Use this page as a live s&box games list and player count tracker. It sorts public game packages by live and historical signals. Player count shows how many people are playing a game right now according to the package data returned by s&box. Favorites and upvotes show longer-term interest. Terry Score is a confidence-weighted approval score based on upvotes, downvotes, and vote count. Momentum is measured by sbox.watch from local snapshots and reflects recent changes in favorites and upvotes.
Reading the games list
Creators use s&box as a game development platform: they create game projects in the editor, build scenes and systems, and publish packages through sbox.game. They can update a package over time and reuse maps, libraries, assets, or other packages where it makes sense. The result is a mix of prototypes, multiplayer modes, remakes, experiments, and games built around one focused idea.
If you are looking for the best s&box games right now, start with live players, 24h peak, momentum, and Terry Score together. Terry Score is the closest quality signal on sbox.watch. It does not prove a game is good, but it helps separate widely liked packages from packages with weaker public feedback. The other signals answer different questions: which games are active now, which ones are gaining attention, and which ones have built up a base over time.