Chop trees, feed the fire, upgrade your tools, and push deeper into the frozen forest before the cold takes you.
s&box games list
s&box games list and player count.
Browse live s&box games by current players, 24h momentum, updates, votes, and Terry Score.
Developing an s&box game?View your game’s analytics- games
- 2.0k
- playing now
- 162
- 24h player peak
- 179-6
The best football game of all time, even your mom is jealous
Train your brain with three challenging memory modes: Colors, Spatial, and Numbers.
Beta Build Needs Work 10 Single Player Puzzles, Over 1000 Multiplayer Bot Levels
The world will be shaped by your Artifact. You cannot directly control your character, but your influence shall be gelt by all.
Battle beasts and ####. Gain power. Never ending pantheon. Rebirth.
A game about becoming rich by selling mushrooms
A ramp, 1500 cubes, 10 boulders. Destroy Them All.
Hi everyone! Your feedback means a lot. I’m adding new features after work and your comments help make the game better. Thank yo
Tap the cookie. Feed the rust.
A cozy treasure hunt where you scan handcrafted beaches, uncover rare relics, and discover what each new tide brings.
Farm aura, unlock 30 wild tiers, transform the world, rebirth and become the ultimate 67.
Glitch Nokia Snake (WASD TO CONTROL) Acid gets faster each time u eat(do not eat ur tail, remember u are tripping) bpm gets fast
Survive the might of Terry..... You will have access to upgrades to slay those foes! Play it right, become strong take over!!!!!
You're not supposed to be here
See how fast can you climb to the top ^no respawns^, a leaderboard will be added soon.
Qubes UP — a precision-based climbing game where every jump matters.
Be the ball you want to see in the world. Be jolly, hit walls - wait, its not a wall anymore?
Hit blocks with lightsabers to the beat of your favorite songs downloaded from beatsaver.com!
Spin the wheel to debate on whether or not you do some work or just watch YouTube all day.
Drop, merge and evolve worlds from cosmic dust to reality-bending anomalies.
s&box games list and player count
What are s&box games?
s&box games are playable packages published by creators on sbox.game. A game package can define its own rules, UI, maps, assets, systems, and multiplayer behavior. Some games are small experiments. Others are larger projects with active servers, regular updates, and their own communities.
The platform is built on a heavily modified version of Valve's Source 2 engine. Creators can publish games inside s&box, and s&box games can also be exported as standalone games and published elsewhere, including on Steam. Eligible games can also take part in the s&box Play Fund, which rewards creators based on player activity and other platform signals.
s&box's current platform monetization is centered on the Play Fund for games and maps, with Facepunch saying it wants to avoid pay-to-win incentives. That makes the package metrics here different from a marketplace driven mainly by in-game purchases.
Use this page as a live s&box games list and player count tracker. It sorts public game packages by live and historical signals. Player count shows how many people are playing a game right now according to the package data returned by s&box. Favorites and upvotes show longer-term interest. Terry Score is a confidence-weighted approval score based on upvotes, downvotes, and vote count. Momentum is measured by sbox.watch from local snapshots and reflects recent changes in favorites and upvotes.
Reading the games list
Creators use s&box as a game development platform: they create game projects in the editor, build scenes and systems, and publish packages through sbox.game. They can update a package over time and reuse maps, libraries, assets, or other packages where it makes sense. The result is a mix of prototypes, multiplayer modes, remakes, experiments, and games built around one focused idea.
If you are looking for the best s&box games right now, start with live players, 24h peak, momentum, and Terry Score together. Terry Score is the closest quality signal on sbox.watch. It does not prove a game is good, but it helps separate widely liked packages from packages with weaker public feedback. The other signals answer different questions: which games are active now, which ones are gaining attention, and which ones have built up a base over time.