A game after a famous novel by H.P. Lovecraft
s&box games list
s&box games list and player count.
Browse live s&box games by current players, 24h momentum, updates, votes, and Terry Score.
Developing an s&box game?View your game’s analytics- games
- 2.0k
- playing now
- 172
- 24h player peak
- 173-15
Horror hide and seek game stylised as VHS tapes.
Try and earn the most points by recycling correctly!
Top-Down shooter where you shoot zombies! [WIP] This is a tech demo, so not all planned features are implemented.
classical chess, goblin armies, lava-cracked board. Every capture earned, every LP fought for.
You are the experimental “Sausage” they use to test new types of turrets and tracks
Build your base, defend it with turrets and spikes, craft weapons and armor. Claim a plot, gather resources, and raid enemy base
Hold one island against the sea. Build turrets, raise a town on the water, and take the guns yourself when the line breaks.
Find and collect Terrys! You can train your very own Terry and make him your loyal follower. You can also put him to work!
Communication without barriers, a world without borders
[WIP]
An audio-visualizer in s&box
No Way Down — Climb. Survive. Launch. Welcome to a lost island surrounded by snowy mountains.
A surreal exploration fishing game
Dystopian Satire Horror Casino Game
Capybara Clicker is a bright 3D multiplayer idle-clicker where players click the central capybara for coins
A space sandbox and orbital simulation game currently in development.
Scrambled is a brain teaser where you rearrange letters to find the original word, with daily new challenges!
Another day, another shift. Cooperate with your crew, satisfy the Company, and survive the deadly press.
Kill them all ASAP!!! Game about killing some monsters.
Build your cryptocurrency empire from the ground up! Start by manually mining Dogecoin and gradually expand into the world of hi
s&box games list and player count
What are s&box games?
s&box games are playable packages published by creators on sbox.game. A game package can define its own rules, UI, maps, assets, systems, and multiplayer behavior. Some games are small experiments. Others are larger projects with active servers, regular updates, and their own communities.
The platform is built on a heavily modified version of Valve's Source 2 engine. Creators can publish games inside s&box, and s&box games can also be exported as standalone games and published elsewhere, including on Steam. Eligible games can also take part in the s&box Play Fund, which rewards creators based on player activity and other platform signals.
s&box's current platform monetization is centered on the Play Fund for games and maps, with Facepunch saying it wants to avoid pay-to-win incentives. That makes the package metrics here different from a marketplace driven mainly by in-game purchases.
Use this page as a live s&box games list and player count tracker. It sorts public game packages by live and historical signals. Player count shows how many people are playing a game right now according to the package data returned by s&box. Favorites and upvotes show longer-term interest. Terry Score is a confidence-weighted approval score based on upvotes, downvotes, and vote count. Momentum is measured by sbox.watch from local snapshots and reflects recent changes in favorites and upvotes.
Reading the games list
Creators use s&box as a game development platform: they create game projects in the editor, build scenes and systems, and publish packages through sbox.game. They can update a package over time and reuse maps, libraries, assets, or other packages where it makes sense. The result is a mix of prototypes, multiplayer modes, remakes, experiments, and games built around one focused idea.
If you are looking for the best s&box games right now, start with live players, 24h peak, momentum, and Terry Score together. Terry Score is the closest quality signal on sbox.watch. It does not prove a game is good, but it helps separate widely liked packages from packages with weaker public feedback. The other signals answer different questions: which games are active now, which ones are gaining attention, and which ones have built up a base over time.