Chase the perfect drive. Hit flags, earn cash, unlock clubs.
s&box games list
s&box games list and player count.
Browse live s&box games by current players, 24h momentum, updates, votes, and Terry Score.
Developing an s&box game?View your game’s analytics- games
- 2.0k
- playing now
- 143
- 24h player peak
- 180-5
Draw lines to section off the chamber, secure the area, and contain the creatures inside. Capture enough territory to advance.
Build your criminal empire, click for money, upgrade income and become the richest crime boss.
Race your friends through endless arenas with two absurdly long arms. Drink milk, stack powerups, and stay away from the lava.
S&Forge is the ultimate crafting puzzle. Drag, combine, and decrypt hundreds of secret recipes to build your technological empir
A shooter game where you must build and defend your base for a set time without letting your flag be destroyed.A leveling and c
Answer each question with the longest word you can think of to build your tower.
Vizalok-Survival - EARLY WIP – PLEASE READ BEFORE PLAYINGThis is a work-in-progress project. It is not finished, polished,
A game about destroying asteroids
Born to Jump is a dark fantasy jump adventure inspired by gothic nightmares and cursed worlds.
Connect rows of coins with friends!
Welcome to Infinity Cubes! Drop, merge, and multiply your wealth in the ultimate cube tycoon experience!
Solve a Minesweeper-like puzzle to dig deeper into this endless mineshaft
Don't expect. This is a demo prototype created to showcase a procedural generator for open landscapes and caves.
A fast-paced piano tiles inspired game with 3 diferent gamemodes to play
Idle Clicker is an addictive incremental clicker game where click brings you closer to massive profits and endless progress
The goal in this game is to Replicate paintings and objects by painting them on a canvas. You can sell the paintings you made to
s&box games list and player count
What are s&box games?
s&box games are playable packages published by creators on sbox.game. A game package can define its own rules, UI, maps, assets, systems, and multiplayer behavior. Some games are small experiments. Others are larger projects with active servers, regular updates, and their own communities.
The platform is built on a heavily modified version of Valve's Source 2 engine. Creators can publish games inside s&box, and s&box games can also be exported as standalone games and published elsewhere, including on Steam. Eligible games can also take part in the s&box Play Fund, which rewards creators based on player activity and other platform signals.
s&box's current platform monetization is centered on the Play Fund for games and maps, with Facepunch saying it wants to avoid pay-to-win incentives. That makes the package metrics here different from a marketplace driven mainly by in-game purchases.
Use this page as a live s&box games list and player count tracker. It sorts public game packages by live and historical signals. Player count shows how many people are playing a game right now according to the package data returned by s&box. Favorites and upvotes show longer-term interest. Terry Score is a confidence-weighted approval score based on upvotes, downvotes, and vote count. Momentum is measured by sbox.watch from local snapshots and reflects recent changes in favorites and upvotes.
Reading the games list
Creators use s&box as a game development platform: they create game projects in the editor, build scenes and systems, and publish packages through sbox.game. They can update a package over time and reuse maps, libraries, assets, or other packages where it makes sense. The result is a mix of prototypes, multiplayer modes, remakes, experiments, and games built around one focused idea.
If you are looking for the best s&box games right now, start with live players, 24h peak, momentum, and Terry Score together. Terry Score is the closest quality signal on sbox.watch. It does not prove a game is good, but it helps separate widely liked packages from packages with weaker public feedback. The other signals answer different questions: which games are active now, which ones are gaining attention, and which ones have built up a base over time.