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Puzzling Mineshaft

quality.mineshaft

Solve a Minesweeper-like puzzle to dig deeper into this endless mineshaft

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About

Solve a Minesweeper-like puzzle to dig deeper into this endless mineshaft!
This is a logic puzzle where no guessing is required. A tutorial is included.

The puzzle is quick to pick up and put down.
The game should load quickly on any machine.
Your progress will be saved so you can take a break and come back later, and resume where you left off.

The hint system will help you if you get stuck.

This is a work in progress. The game itself is mostly finished, but it is very ugly right now.

Puzzling Mineshaft player count history

24h range · hourly averages

Updates

6 updates
September 23 Update Using undo or redo will now clear the hint indicator properly 3 changes

Fixed

  • Using undo or redo will now clear the hint indicator properly
  • The quit button will now work even if the autosave fails
  • Add a workaround for a s&box issue; clicking the buttons will no longer break WASD movement
August 28 Update Autosave, which previously occured on a timer, will now also be triggered on quit and changing gamemode. 3 changes

Added

  • Autosave, which previously occured on a timer, will now also be triggered on quit and changing gamemode.

Fixed

  • The settings box will now return to its original state after closing the pause menu.
  • Binding any mark action to something which overlaps with undo/redo will no longer cause conflicts.
August 20 Update A buzzer will now play when you make a mistake 3 changes

Added

  • A buzzer will now play when you make a mistake
  • There is now a button in the pause menu allowing you to replay or skip the tutorial

Improved

  • Level generation will now sometimes include gaps in the middle of the field
Show 3 older updates
August 17 Updates Added Drag Scrolling, bound to Mouse5 by default. It will be a familiar feature for any RTS player. 3 changes

Added

  • Added Drag Scrolling, bound to Mouse5 by default. It will be a familiar feature for any RTS player.

Fixed

  • Pause menu now properly overrides default s&box pause menu.
  • Completing more than one endless level in a single session now lets you progress properly.
August 14 Update New animation for victories in endless mode. 7 changes

Added

  • New animation for victories in endless mode.
  • Pause menu with settings (only edge pan for now).

Improved

  • Puzzle generation should now generate less pockets of all-occupied or all-not-occupied positions.
  • The camera can now zoom out further.

Fixed

  • Fixed a rare exception.
  • Hotfixed: An exception would appear instead of the new victory animation.
  • Hotfixed: In very rare cases, some positions may not be connected to any visible number.
August 13 Update You can now enable edge panning using the console variable EdgePan 1. EdgePan 0 will turn it off again. 5 changes

Added

  • You can now enable edge panning using the console variable EdgePan 1. EdgePan 0 will turn it off again.
  • You can now hold Shift (by default) to move the camera faster.

Improved

  • Improved wording in the tutorial about what adjacency means.

Fixed

  • Fixed an issue where the "Zoom In" action was empty in the Controls menu.

Known issues

  • There will be a settings menu in the future for the Edge Pan setting.

Media

01
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