s&box games list

s&box games list and player count.

Browse live s&box games by current players, 24h momentum, updates, votes, and Terry Score.

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games
1.9k
playing now
132
24h player peak
173-15
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49
stack. thumbnail
stack. notee.stack

Stack blocks as high as you can. One miss and it's over. Chain perfect streaks, earn gems, and climb the global leaderboard.

0playing now24h peak 0
+0 24h
120favorites
98upvotes
90%Terry score
54
FastestTyper_ thumbnail
FastestTyper_ nexfoxint.fastesttyper

Master your keyboard, earn credits, unlock upgrades, and explore unique game modes in this fast-paced typing game.

0playing now24h peak 0
+0 24h
95favorites
83upvotes
85%Terry score
57
S&Poker thumbnail
S&Poker abonneer.pokerclub

Play poker with your friends! Relax, grab a drink (irl), and bankrupt your buddies.

0playing now24h peak 0
+0 24h
77favorites
34upvotes
64%Terry score
59
Auto Blocks thumbnail
Auto Blocks limestudio.auto_blocks

A cozy falling block puzzle game with auto play, colorful clears, upgrades, quests, and new boards to unlock.

0playing now24h peak 0
+0 24h
70favorites
79upvotes
81%Terry score
60
Roulette Hunter thumbnail
Roulette Hunter subzerostudios.roulettesim

A cozy, hand-painted roulette game. Spin, stack chips, win, and catalogue every achievement.

0playing now24h peak 1
+0 24h
69favorites
62upvotes
79%Terry score
65
Spiral Smash thumbnail
Spiral Smash mobiusforge.spiralsmash

Rotate the procedural tower, fall faster, and smash platforms to claim the top spot on the global leaderboards.

0playing now24h peak 1
+0 24h
66favorites
53upvotes
95%Terry score
68
3D Place thumbnail
3D Place sugmagaming.place3d

A 3D voxel placer where every block you place stays forever, for everyone.

0playing now24h peak 0
+0 24h
60favorites
71upvotes
77%Terry score
72
Power Pegs thumbnail
Power Pegs deja.powerpegs

Hit trickshots and rack up pegs to buy upgrades.

0playing now24h peak 1
+2 24h
54favorites
66upvotes
92%Terry score

s&box games list and player count

What are s&box games?

s&box games are playable packages published by creators on sbox.game. A game package can define its own rules, UI, maps, assets, systems, and multiplayer behavior. Some games are small experiments. Others are larger projects with active servers, regular updates, and their own communities.

The platform is built on a heavily modified version of Valve's Source 2 engine. Creators can publish games inside s&box, and s&box games can also be exported as standalone games and published elsewhere, including on Steam. Eligible games can also take part in the s&box Play Fund, which rewards creators based on player activity and other platform signals.

s&box's current platform monetization is centered on the Play Fund for games and maps, with Facepunch saying it wants to avoid pay-to-win incentives. That makes the package metrics here different from a marketplace driven mainly by in-game purchases.

Use this page as a live s&box games list and player count tracker. It sorts public game packages by live and historical signals. Player count shows how many people are playing a game right now according to the package data returned by s&box. Favorites and upvotes show longer-term interest. Terry Score is a confidence-weighted approval score based on upvotes, downvotes, and vote count. Momentum is measured by sbox.watch from local snapshots and reflects recent changes in favorites and upvotes.

Reading the games list

Creators use s&box as a game development platform: they create game projects in the editor, build scenes and systems, and publish packages through sbox.game. They can update a package over time and reuse maps, libraries, assets, or other packages where it makes sense. The result is a mix of prototypes, multiplayer modes, remakes, experiments, and games built around one focused idea.

If you are looking for the best s&box games right now, start with live players, 24h peak, momentum, and Terry Score together. Terry Score is the closest quality signal on sbox.watch. It does not prove a game is good, but it helps separate widely liked packages from packages with weaker public feedback. The other signals answer different questions: which games are active now, which ones are gaining attention, and which ones have built up a base over time.