Hang out, share the radio, sign the guestbook… then watch your friends drop into the void. Social plaza + minigames, 64p.
s&box games list
s&box games list and player count.
Browse live s&box games by current players, 24h momentum, updates, votes, and Terry Score.
Developing an s&box game?View your game’s analytics- games
- 1.9k
- playing now
- 134
- 24h player peak
- 173-15
A slot machine roguelike. Spin the reels, combo your symbols, and pay the ever-rising rent - or get evicted trying
An enjoyable jousting simulator, with skill checks, stats, leaderboards, unlockables, quests, connected world bosses and more!
Battle beasts and ####. Gain power. Never ending pantheon. Rebirth.
A group of Terrorists have Traitors in their ranks, only one side can survive. Who will win?
A group of hunters seek out the stealthy props
Race marbles through various courses - first marble to the goal wins!
Experience the life of an average Finn
A single/co-op wave defense game where you or you and your friends stand between your home and an ever-growing horde of monsters
Race to the finish and screw over your friends in this round-based platformer.
A chill resource gathering and automation tycoon game with multiplayer sessions, physics-based.
Jumper is a challenging platformer style game where you must work your way to the top. Can you do it!?
PSX Styled Fast-Paced Shooter.
Defend your mansion from the creatures of the night
Ride an elevator between randomly selected experiences, survive each one, and make it back inside before the doors close
Watch Videos With Friends!
A park construction and management simulator game.
Compete for the prize with your life on the line!
Create S&box's greatest farm with offline progression!
Patch is a fully-featured multiplayer digital modular synthesizer
💣 Blow up your enemies and be the last one standing!
the Memorps are replicating...
Survive as many disasters as possible as the map collapses around you!
s&box games list and player count
What are s&box games?
s&box games are playable packages published by creators on sbox.game. A game package can define its own rules, UI, maps, assets, systems, and multiplayer behavior. Some games are small experiments. Others are larger projects with active servers, regular updates, and their own communities.
The platform is built on a heavily modified version of Valve's Source 2 engine. Creators can publish games inside s&box, and s&box games can also be exported as standalone games and published elsewhere, including on Steam. Eligible games can also take part in the s&box Play Fund, which rewards creators based on player activity and other platform signals.
s&box's current platform monetization is centered on the Play Fund for games and maps, with Facepunch saying it wants to avoid pay-to-win incentives. That makes the package metrics here different from a marketplace driven mainly by in-game purchases.
Use this page as a live s&box games list and player count tracker. It sorts public game packages by live and historical signals. Player count shows how many people are playing a game right now according to the package data returned by s&box. Favorites and upvotes show longer-term interest. Terry Score is a confidence-weighted approval score based on upvotes, downvotes, and vote count. Momentum is measured by sbox.watch from local snapshots and reflects recent changes in favorites and upvotes.
Reading the games list
Creators use s&box as a game development platform: they create game projects in the editor, build scenes and systems, and publish packages through sbox.game. They can update a package over time and reuse maps, libraries, assets, or other packages where it makes sense. The result is a mix of prototypes, multiplayer modes, remakes, experiments, and games built around one focused idea.
If you are looking for the best s&box games right now, start with live players, 24h peak, momentum, and Terry Score together. Terry Score is the closest quality signal on sbox.watch. It does not prove a game is good, but it helps separate widely liked packages from packages with weaker public feedback. The other signals answer different questions: which games are active now, which ones are gaining attention, and which ones have built up a base over time.