s&box games list
s&box games list and player count.
Browse live s&box games by current players, 24h momentum, updates, votes, and Terry Score.
Developing an s&box game?View your game’s analytics- games
- 2.0k
- playing now
- 144
- 24h player peak
- 180-5
Can’t reach 2048? Here are some power-ups to help you!
A frantic potato-arena survivor: auto-fire through veggie waves, MASH weapons into upgrades, and outlast the Garlic Titan.
From Rags to Riches: Your Pixelized Path to Millions! Start your journey with empty pockets but massive ambitions.
Branches lash your face as you traverse the stygian forest, your head pounds, vision smears, can you navigate alone?
A clicker with elements of nation building and strategy.
Parkour side scroller with pvp, speed running, and an obstacle course. Inspired by N+
No summary provided.
A top-down shooter where you only fight what you can see. Walls cut your view, and every shot gives your position away.
Are you an expert in the world of brands? In this game, you have to find the real or fake brand logo! Become #1 on LEADERBOARD!
A multiplayer social hangout — emote, dance, chat, and vibe
A anime gamemode , for manga rp like demon slaye , frieren and other
Open your own supermarket! Inspiration taken from retail tycoon on Roblox
A dark asymmetric third-person PvP game where 1 Harrowed hunts up to 8 Architects defending sacred Bastions with Divine Light.
Become a Jedi or a Sith and unleash the power of the Force in epic lightsaber duels!
Clean a house with your friends or complete stranger. Play a game that simulates what you don't want to do in real life!
The most authentic roleplay experience on s&box. Classic Garry's Mod DarkRP — rebuilt from scratch with modern technology.
A fast-paced arena FPS with agile movement, unique weapons, and hilarious ragdoll chaos in brutal multiplayer battles.
🚨 NEW ONLINE 1v1 & 1v1v1 MODES! 🕹️ Claw Prize Hunter: The Ultimate Arcade Experience!
The classic social deduction game of Mafia now in s&box!
s&box games list and player count
What are s&box games?
s&box games are playable packages published by creators on sbox.game. A game package can define its own rules, UI, maps, assets, systems, and multiplayer behavior. Some games are small experiments. Others are larger projects with active servers, regular updates, and their own communities.
The platform is built on a heavily modified version of Valve's Source 2 engine. Creators can publish games inside s&box, and s&box games can also be exported as standalone games and published elsewhere, including on Steam. Eligible games can also take part in the s&box Play Fund, which rewards creators based on player activity and other platform signals.
s&box's current platform monetization is centered on the Play Fund for games and maps, with Facepunch saying it wants to avoid pay-to-win incentives. That makes the package metrics here different from a marketplace driven mainly by in-game purchases.
Use this page as a live s&box games list and player count tracker. It sorts public game packages by live and historical signals. Player count shows how many people are playing a game right now according to the package data returned by s&box. Favorites and upvotes show longer-term interest. Terry Score is a confidence-weighted approval score based on upvotes, downvotes, and vote count. Momentum is measured by sbox.watch from local snapshots and reflects recent changes in favorites and upvotes.
Reading the games list
Creators use s&box as a game development platform: they create game projects in the editor, build scenes and systems, and publish packages through sbox.game. They can update a package over time and reuse maps, libraries, assets, or other packages where it makes sense. The result is a mix of prototypes, multiplayer modes, remakes, experiments, and games built around one focused idea.
If you are looking for the best s&box games right now, start with live players, 24h peak, momentum, and Terry Score together. Terry Score is the closest quality signal on sbox.watch. It does not prove a game is good, but it helps separate widely liked packages from packages with weaker public feedback. The other signals answer different questions: which games are active now, which ones are gaining attention, and which ones have built up a base over time.