Game update
ChangesNo public changelog.
Game update
ChangesNo public changelog.
Game update
ChangesNo public changelog.
Game update
ChangesNo public changelog.
Game update
ChangesNo public changelog.
Game update
ChangesNo public changelog.
Game update
ChangesNo public changelog.
Game update
ChangesNo public changelog.
Game update
ChangesNo public changelog.
Game update
ChangesNo public changelog.
Game update
ChangesNo public changelog.
Game update
ChangesNo public changelog.
Game update
ChangesTheme Voting
Read more
Improved
- Recompiled the map, gives better performance because of a facepunch map builder change
- Updated UI to use new staging texture paths
- Deleted the library version of movie maker and use the new and improved in-engine version
0.2
Game update
ChangesPost Fixes & Changes
Read more
Added
- A 1.5 second delay before starting the wave
- A 0.1 second invincibility frame for the player when hit
Improved
- Main Menu, Death/Win Menu
- Settings panel
- Per chance bullets inheriting player velocity (no longer inheriting sideways movement)
- Organization in code
- Enemies are introduced slower (Tweaked spawn chances too)
- 5 enemies spawn at wave 1 (instead of 10)
- Stats board displayed at the end screen and main menu
- Enemies slowly turning towards player (nerfs quickly changing directions to make them shoot in a different direction)
Fixed
- Stats not saving after leaving the game
- Pause music if we're paused
- Volume settings now apply automatically, without the need to change them
- Error caused by state machine trying to check if it should transition when the gameobject was destroyed/player died
- Player getting longer if dashing repeatedly (for real this time)
- Player, including the characters not glowing slightly
1.1.0
Game update
ChangesNo public changelog.
Game update
ChangesNo public changelog.
Game update
ChangesNo public changelog.
Game update
ChangesTrees Update
Read more
Game update
ChangesUpdate 1
Read more
Added
- Cubes now reset their position every 120s
- Boulders now reset their position every 120s
- Added boulder variants
- Added player platforms
- Changed cube textures
Improved
- Your character should no longer be bald
- Cubes should be more stable
- Physics substeps 1 → 3
- Overhauled the entire map
Known issues
- Boulders are really slippery even after resetting
- Dificult to control / throw boulders
- No multiplayer yet
- If you know how to code and want to help develop this game, message me on Discord: @braindeadreece
1
Game update
ChangesNo public changelog.
Game update
ChangesNo public changelog.
Game update
ChangesNo public changelog.
Game update
ChangesNo public changelog.
Game update
ChangesNo public changelog.