s&box maps list
s&box maps list with live servers.
Browse public s&box maps by live servers, updates, votes, favorites, and Terry Score.
- maps
- 1.4k
- favorites
- 15k
- upvotes
- 8.8k
Remake of Stalkyard from Half-Life: Deathmatch
HL:DM Crossfire. Ported from Half-Life: Source
Freddy Fazbear's 1987 V1 Where Fantasy and Fun Comes Back To Life
No summary provided.
Remake of the Half-Life:Alyx Chapter 5 Northern Star, Room
Aperture Science Test Chamber
Small map for dev deathmatch
Small dev map for flower deathmatch
Bring your creations to life and showcase them here!
A map I made to test and compare my remade HL2 and CSS materials. Everything is WIP.
Poor Recreation of dm_overwatch_d from half life 2 deathmatch
a remake of lockdown from half life 2 deatmatch
s&box maps list
What are s&box maps?
s&box maps are packages that provide places for games and servers to use. A map might be a competitive arena, a roleplay town, a remake of a familiar layout, a test scene, or a custom environment built for one specific game mode.
Maps are usually built in the s&box editor's mapping tools. The workflow keeps some familiar Source and Hammer ideas, but published s&box maps are scene-based packages that can target a game or be loaded by games and servers that support them.
Maps can matter even when they are not games by themselves. A server may run a game package on a particular map. A creator may publish a map so other projects can use it, or build a map as an addon for a specific target game. Being listed as a map does not mean every game can use it; a game or server still needs to load and support the map.
Maps can also be part of the s&box Play Fund. That makes map packages worth tracking separately from games, especially when a map is reused across servers or becomes part of how people play a mode.
Reading the map list
This s&box maps list tracks public map packages by live servers, favorites, upvotes, downvotes, Terry Score, and recent momentum. Terry Score is a confidence-weighted approval score based on upvotes, downvotes, and vote count. Those numbers do not explain whether a map is balanced, optimized, or fun to play on, but they show public approval, interest, and recent movement.
Momentum is based on snapshots recorded by sbox.watch. It is useful for spotting maps that recently gained attention, but it should be read alongside the older signals. A map with low momentum can still be widely used. A map with high momentum may simply be new or recently updated.