s&box maps list

s&box maps list with live servers.

Browse public s&box maps by live servers, updates, votes, favorites, and Terry Score.

maps
1.4k
favorites
15k
upvotes
9.0k
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169
Stylized Container Yard Arena thumbnail
Stylized Container Yard Arena facepunch.c_containeryard

Small stylized shipping container yard with 2 spawns for 1v1

+0 24h
0servers
15favorites
4upvotes
60%Terry score
170
Bhop nuke thumbnail
Bhop nuke starblue.bhop_nuke

No summary provided.

+0 24h
0servers
14favorites
13upvotes
83%Terry score
172
CS ASSAULT thumbnail
CS ASSAULT thieves.cs_assault

No summary provided.

+0 24h
0servers
14favorites
9upvotes
65%Terry score
174
Fracture thumbnail
Fracture despawn.fracture

No summary provided.

+0 24h
0servers
14favorites
7upvotes
39%Terry score
177
SB_7_Eleven thumbnail
SB_7_Eleven crypticvision.7eleven

This is an unfinished remake of Gm_7_Eleven . sorry im probably finished with this map for now, pls check out my others

+0 24h
0servers
14favorites
6upvotes
69%Terry score
178
VHS thumbnail
VHS exorealms.vhs2

No summary provided.

+0 24h
0servers
14favorites
6upvotes
55%Terry score
180
Minigolf Funland thumbnail
Minigolf Funland facepunch.minigolf_funland

Soon to be 16 cources Minigolf map.

+0 24h
0servers
14favorites
4upvotes
60%Terry score
181
ph_Manor thumbnail
ph_Manor gnomefig.manour

A manor in the middle of NOWHERE

+0 24h
0servers
14favorites
4upvotes
60%Terry score
183
Meatworld thumbnail
Meatworld hillrop.ttt_meatworld

Remake of the Postal 2 level

+0 24h
0servers
14favorites
2upvotes
25%Terry score
184
Pitfall thumbnail
Pitfall sugmagaming.pitfall

Pitfall from Halo 4.

+0 24h
0servers
13favorites
15upvotes
85%Terry score
185
CTF DevTest thumbnail
CTF DevTest atrblizzard.ctf_devtest

DevTest map, early 2Fort grayboxed map ported to S&box for Team Fortress 2: Source.

+0 24h
0servers
13favorites
14upvotes
84%Terry score
186
80KM Badlands thumbnail
80KM Badlands gvar.badlands_large

The map from Gvarados's infinite maps video It's actually only 8.3KM across, or 69KM²

+0 24h
0servers
13favorites
11upvotes
80%Terry score
190
PRL House 80s -  Rats Size thumbnail
PRL House 80s - Rats Size throwupproducs.prlhouse

Map based on Polish 80s style architecture. In the Rats size.

+0 24h
0servers
13favorites
9upvotes
77%Terry score
191
Haunted Forest thumbnail
Haunted Forest gvar.haunted_forest

Haunted Forest for Spire

+0 24h
0servers
13favorites
8upvotes
62%Terry score
192
The Apartment thumbnail
The Apartment thieves.apartment

Modern French Apartment Set in Lyon

+0 24h
0servers
13favorites
8upvotes
75%Terry score

s&box maps list

What are s&box maps?

s&box maps are packages that provide places for games and servers to use. A map might be a competitive arena, a roleplay town, a remake of a familiar layout, a test scene, or a custom environment built for one specific game mode.

Maps are usually built in the s&box editor's mapping tools. The workflow keeps some familiar Source and Hammer ideas, but published s&box maps are scene-based packages that can target a game or be loaded by games and servers that support them.

Maps can matter even when they are not games by themselves. A server may run a game package on a particular map. A creator may publish a map so other projects can use it, or build a map as an addon for a specific target game. Being listed as a map does not mean every game can use it; a game or server still needs to load and support the map.

Maps can also be part of the s&box Play Fund. That makes map packages worth tracking separately from games, especially when a map is reused across servers or becomes part of how people play a mode.

Reading the map list

This s&box maps list tracks public map packages by live servers, favorites, upvotes, downvotes, Terry Score, and recent momentum. Terry Score is a confidence-weighted approval score based on upvotes, downvotes, and vote count. Those numbers do not explain whether a map is balanced, optimized, or fun to play on, but they show public approval, interest, and recent movement.

Momentum is based on snapshots recorded by sbox.watch. It is useful for spotting maps that recently gained attention, but it should be read alongside the older signals. A map with low momentum can still be widely used. A map with high momentum may simply be new or recently updated.