s&box maps list

s&box maps list with live servers.

Browse public s&box maps by live servers, updates, votes, favorites, and Terry Score.

maps
1.5k
favorites
16k
upvotes
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1441
Uncanny Room thumbnail
Uncanny Room sux.uncanny_room

Something's not right...

+0 24h
0servers
0favorites
0upvotes
--Terry score
1442
untitled_1 thumbnail
untitled_1 ultrabuilder.coolmap

No summary provided.

+0 24h
0servers
0favorites
0upvotes
--Terry score
1443
untitled_1ttt thumbnail
untitled_1ttt hiroomaplvl.untitled_1ttt

No summary provided.

+0 24h
0servers
0favorites
0upvotes
--Terry score
1444
Verdun2099 thumbnail
Verdun2099 boumy.verdun2099

A forgotten battlefield swallowed by nature. Verdun2099 drops players into a modern overgrown warzone inspired by the trenches o

+0 24h
0servers
0favorites
0upvotes
--Terry score
1445
Very Test Map thumbnail
Very Test Map skufovich.verytestmap

No summary provided.

+0 24h
0servers
0favorites
0upvotes
--Terry score
1447
Water pool thumbnail
Water pool teamtechnolagy.watah

Water Watuh, whatever. This is a remake of one of my gmod maps

+0 24h
0servers
0favorites
0upvotes
--Terry score
1449
winters_lumberjack_test thumbnail
winters_lumberjack_test mobilegames.winters_lumberjack_test

No summary provided.

+0 24h
0servers
0favorites
0upvotes
--Terry score
1450
WIP - Colors Map thumbnail
WIP - Colors Map stationlambda.map_color

No summary provided.

+0 24h
0servers
0favorites
0upvotes
--Terry score
1451
WIP coast town thumbnail
WIP coast town mrsh.sb_coasttown

A small town on the coast of S&Box.

+0 24h
0servers
0favorites
0upvotes
--Terry score
1452
woodhouse test thumbnail
woodhouse test looser.woodhouse

No summary provided.

+0 24h
0servers
0favorites
0upvotes
--Terry score
1453
WorkSpace thumbnail
WorkSpace intmin.workspace

No summary provided.

+0 24h
0servers
0favorites
0upvotes
--Terry score
1454
Xenthio's Scale Test: WIP thumbnail
Xenthio's Scale Test: WIP xenthio.scaletest

A stupidly simple map which was me attempting to get used to the new mesh editor and keep hl2 scale

+0 24h
0servers
0favorites
0upvotes
--Terry score
1455
Ye olde Island thn.yeolde_island

No summary provided.

+0 24h
0servers
0favorites
0upvotes
--Terry score
1456
zs_fearhouse thumbnail
zs_fearhouse kpyxa.fearhouse

Remake of fearhouse

+0 24h
0servers
0favorites
0upvotes
--Terry score
1457
zs_nolighthouse thumbnail
zs_nolighthouse kpyxa.zs_nolighthouse

My test zs map that lacks the lighthouse

+0 24h
0servers
0favorites
0upvotes
--Terry score

s&box maps list

What are s&box maps?

s&box maps are packages that provide places for games and servers to use. A map might be a competitive arena, a roleplay town, a remake of a familiar layout, a test scene, or a custom environment built for one specific game mode.

Maps are usually built in the s&box editor's mapping tools. The workflow keeps some familiar Source and Hammer ideas, but published s&box maps are scene-based packages that can target a game or be loaded by games and servers that support them.

Maps can matter even when they are not games by themselves. A server may run a game package on a particular map. A creator may publish a map so other projects can use it, or build a map as an addon for a specific target game. Being listed as a map does not mean every game can use it; a game or server still needs to load and support the map.

Maps can also be part of the s&box Play Fund. That makes map packages worth tracking separately from games, especially when a map is reused across servers or becomes part of how people play a mode.

Reading the map list

This s&box maps list tracks public map packages by live servers, favorites, upvotes, downvotes, Terry Score, and recent momentum. Terry Score is a confidence-weighted approval score based on upvotes, downvotes, and vote count. Those numbers do not explain whether a map is balanced, optimized, or fun to play on, but they show public approval, interest, and recent movement.

Momentum is based on snapshots recorded by sbox.watch. It is useful for spotting maps that recently gained attention, but it should be read alongside the older signals. A map with low momentum can still be widely used. A map with high momentum may simply be new or recently updated.