Components for player controller
s&box libraries list
s&box libraries list.
Browse public s&box libraries by recent updates, favorites, votes, momentum, and Terry Score.
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A library used to retrieve video stream urls for use with the VideoPlayer class.
Physical and modular player controller library with Apex Legends movement
Simply add the "Simple Text Chat System" component to a GameObject with a "Screen Panel" component and customize.
Persistent cloud storage, server-side endpoints, and an editor sync tool for s&box games — powered by the sboxcool.com API.
No summary provided.
Handle top down view camera with player controller.
Adds Noclip for PlayerController. Toggled with button or "noclip" in console.
The missing layer between s&box's raw networking API and your gameplay code. Every common networking task in one line.
A clone of the stock one with massive extended features
A raycast system that lets the player interact with tagged objects, with cooldown control and enter/exit/interact events.
A component that allows the player to raycast, grab, hold, smoothly move, and rotate tagged physics objects
A custom third person controller implementation not using the default player controller script and not using any animations.
A complete radio streaming solution for s&box games. Includes a RadioManager component for managing audio streams, RadioStation
A MoveMode to make players look and feel handcuffed!
S&Box Analytics Tool - Track Your Players (This library isn't in the playfund) https://terrywatch.com
Go into prefabs and player. if you want it to do first person go into the prefab and go to the camera and change distance to 0
s&box libraries list
What are s&box libraries?
s&box libraries are reusable packages made for creators rather than players. A library might provide editor tools, UI helpers, effects, character controllers, gameplay systems, shaders, or other code and assets that can be used inside another project.
Libraries are not part of the s&box Play Fund. They are still useful to track because they can shape what gets made. A good library can save time, make a common feature easier to build, or let several projects share the same underlying system.
Reading the library list
This s&box libraries list tracks public library packages by favorites, upvotes, downvotes, Terry Score, and recent momentum. Terry Score is a confidence-weighted approval score based on upvotes, downvotes, and vote count. The numbers are only public signals. They do not prove that a library is maintained, documented, compatible with every project, or right for a specific use case.
For libraries, the package title and summary matter more than raw popularity. A small library can be useful if it solves one narrow problem well. A larger library can be useful if it becomes part of how several creators build games, maps, or tools.