Components for player controller
s&box libraries list
s&box libraries list.
Browse public s&box libraries by recent updates, favorites, votes, momentum, and Terry Score.
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Physical and modular player controller library with Apex Legends movement
Persistent cloud storage, server-side endpoints, and an editor sync tool for s&box games — powered by the sboxcool.com API.
Handle top down view camera with player controller.
Adds Noclip for PlayerController. Toggled with button or "noclip" in console.
A clone of the stock one with massive extended features
A raycast system that lets the player interact with tagged objects, with cooldown control and enter/exit/interact events.
A component that allows the player to raycast, grab, hold, smoothly move, and rotate tagged physics objects
A custom third person controller implementation not using the default player controller script and not using any animations.
Write onboarding tips inside your running game: live preview, test fire, and tips that retire when the player does the thing.
A complete radio streaming solution for s&box games. Includes a RadioManager component for managing audio streams, RadioStation
Configurable first-person head bob effect driven by player velocity.
Go into prefabs and player. if you want it to do first person go into the prefab and go to the camera and change distance to 0