About
Cubic sandbox game with a procedurally generated world and lots of blocks
Unleash your creativity in a fast, optimized world where limit is your imagination
There is a big palette of blocks, a dupe workshop featuring various buildings, and many biomes with interesting world generation
Survival mode is still under development; survival is almost no content, and there may be network issuesMain Features:
- Saving game worlds.
- Local and Steam Workshop Dupes (B).
- Big optimized procedural world (200+ FPS) with rivers, oceans, biomes, caves, trees, and vegetation.
- Multiplayer with a server list (open a lobby from an existing world).
- World Edit tool for editing the game world via game commands (
//stack,//copy,//paste) and Selection Wand item. - World Map (M).
- Game commands (
/tp 110 256,//copy -b my_dupe). - Wide range of game settings (TAB).
- Day/Night cycle.
- Import Schematic files (.schem, .schematic).
- Import 1.12.2 Texture packs.
Future Plans (Roadmap):
- Importing 1.12.2 maps (Workshop).
- Structure generation.
- More blocks/items.
- Nicer default textures.
- More Builder tools/commands.
- Mob Entities.
Biomes
Ocean
Plains
Desert
ExtremeHills
Forest
Taiga
Swampland
River
FrozenOcean
FrozenRiver
IcePlains,
IceMountains
MushroomIsland
MushroomIslandShore
Beach
DesertHills
ForestHills
TaigaHills = 19,
ExtremeHillsEdge = 20,
Jungle = 21,
JungleHills = 22,
JungleEdge = 23,
DeepOcean = 24,
StoneBeach = 25,
ColdBeach = 26,
BirchForest = 27,
BirchForestHills = 28,
RoofedForest = 29,
ColdTaiga = 30,
ColdTaigaHills = 31,
MegaTaiga = 32,
MegaTaigaHills = 33,
ExtremeHillsPlus = 34,
Savanna = 35,
SavannaPlateau = 36,
Mesa = 37,
MesaPlateauF = 38,
MesaPlateau = 39,
SunflowerPlains = 129,
DesertM = 130,
ExtremeHillsM = 131,
FlowerForest (Sakura trees)
TaigaM
SwamplandM = 134,
IcePlainsSpikes = 140,
JungleM = 149,
JungleEdgeM = 151,
BirchForestM = 155,
BirchForestHillsM = 156,
RoofedForestM = 157,
ColdTaigaM = 158,
MegaSpruceTaiga = 160,
MegaSpruceTaigaHills = 161,
ExtremeHillsPlusM = 162,
SavannaM = 163,
SavannaPlateauM = 164,
MesaBryce = 165,
MesaPlateauFM = 166,
MesaPlateauM