About
Season by Season
One more round. That's the whole game.
Run a small farm against the clock. Each round lasts 3 to 5 minutes and hands you a goal: pick vegetables, gather eggs, mow hay, haul a harvest with the tractor, turn milk into cheese. Fill it before the timer hits zero, sell the surplus, buy what you need for the next one.
Then a new setback lands. And it never leaves.
Every round adds a setback
Storms, fog, heatwaves, wolves, blackouts, bird raids, insect swarms, blizzards, fuel shortages, night. Each one stacks on the last. The farm always breaks eventually. Your score is the round you broke on, and the coins you had left.
Watch the last minute of every round: the sky darkens, howls carry from the treeline, the fuel gauge flickers. Guess what's coming and spend your coins on the right counter. A dog for the wolves. A lightning rod for the storm. A battery for the blackout. A scarecrow for the crows. Guess wrong and you find out the hard way.
Features
- Short rounds, no downtime. Every goal is different from the last.
- Ten stacking setbacks, each with a purchasable counter but never an immunity.
- Farming chains: fields, animals, mill, press, extractor, and vehicles to move it all.
- Three difficulties. Easy gives you five lives and 5-minute rounds. Hard gives you one life, 3-minute rounds, and a setback from round one.
- Optional bonus challenges each round for extra coins.
- Per-difficulty leaderboards. Beat the player just above you.
- Replay any run's seed to face the same sequence of setbacks again.
You never win
You just lose a little later than last time.
*Single player. Made for a game jam on the theme "One more round".*