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Toy factory

riicesp.toy_factory

Factory management game where you run your own toy plant: produce toys, move crates, upgrade machines, and automatize.

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About


Welcome to Toy factory!
You start in a small warehouse with a single manual machine and end up running multiple hyper-automated toy factories. Produce, deliver and reinvest your coins to grow your toy empire.

  • Work on the production line
    Use the manual machine to create toys, place them into crates and carry them to the delivery zone. The better organized you are, the smoother everything runs.

  • Automate and optimize
    Unlock the auto machine, upgrade its speed and buy upgrades that reduce production time, increase rewards and enable delivery combos to earn extra coins.

  • Manage crates and logistics
    Buy more crates to get bigger combos, organize the flow and avoid jams. Each factory has its own progress, so you’ll have to decide where to invest first.

  • Hire and upgrade your helper
    Unlock a permanent helper who picks up toys, runs around the factory and learns to stack more toys per crate. Their upgrades are global, so they follow you across all factories.

  • Progress factory by factory
    Each factory has its own upgrade requirements, passive income and coin cost: meet the conditions and activate a new production area with unique challenges.


The game is a work in progress (WIP), so mechanics, prices and balance may change. Any feedback or suggestions for new machines, upgrades or factory systems are very welcome.

Player history

90d tracked in 1y range · weekly averages

Updates

1 update
Version 1.0.1 Patch notes More Helpers – Unlock a second Helper to stack your toys faster than ever (available starting in Factory 2). 9 changes

Added

  • More Helpers – Unlock a second Helper to stack your toys faster than ever (available starting in Factory 2).
  • New Factory Map – Explore a brand-new factory layout.
  • Crate respawn option – If a crate gets stuck due to physics, you can now respawn it by holding R while carrying (E) the crate.

Improved

  • Starter Factory (Factory 1) – Reworked to improve pacing and clarity for new players.

Fixed

  • Crate Physics – Fixed an issue where crates could overlap each other or get stuck in pipes or in the delivery hole.
  • Toy Pipes – Toys no longer get stuck in the pipes.
  • Helper Behavior – Fixed an issue where the player’s helper would pick up toys falling from the ceiling pipe that were already heading toward the delivery hole.
  • Automachine bar HUD - Automachine HUD from previous Factories were bug appearing always, this has been fixed.

Known issues

  • Factory 3 Door – Still unavailable (Factory needs to be reworked first).

Media

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Terrys Must Die! thumbnail
Terrys Must Die! riicesp.terrys_must_die

No summary provided.

0playing now24h peak 0
+0 24h
1favorites
4upvotes
25%Terry score