About
👷 Discord: https://discord.gg/cnrSk6Mw5
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A living chessboard. A battlefield that's Chaotic and never stopping.
Pawnstorm is a slow-paced, real-time strategy game where automatic infantry waves clash. Your job isn’t to command every soldier—it’s to decide where your reinforcements will make the difference.
- Single-player battles: learn the basics in First Breach (it took my mom 1 min to learn), then try the 16 lane wide battlefield.
- Multiplayer: 1v1 or 2v2.
- Custom battles: experiment with settings and create your own battlefield conditions.
Pawnstorm is an evolving prototype. Balance and online features are still being refined, and your feedback will help shape what comes next. I have huge plans to develop this game further into something great. (I’ve reached 40,000 soldiers at stable frame rates in my own tests but kept the current limit at 20,000 to help maintain smoother performance overall for everybody's sake😅.)
Gameplay has been my main focus, and I’d love your help improving the balance. Head into Custom Battles, experiment with the combat settings, and share your presets and feedback on my Discord.Over time, I’d like to improve the visuals and push the scale of the battles even further—with a long-term ambition of reaching 100,000 soldiers. There’s plenty more to explore, and your feedback will help shape what comes next!
Credits:
Kay Lousberg / KayKit
Full asset titles, individual sound credits, source links and licence details are available in the game’s Credits menu.
Most importantly, let me know if you’re having fun!