s&box games list

s&box games list and player count.

Browse live s&box games by current players, 24h momentum, updates, votes, and Terry Score.

Developing an s&box game?View your game’s analytics
games
1.9k
playing now
137
24h player peak
173-15
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02
BRAVEBOUND thumbnail
BRAVEBOUND jito.sword_and_mine

Explore a shared fantasy world, mine resources, craft gear, fight monsters, and grow stronger with other player

1playing now24h peak 4
+0 24h
64favorites
34upvotes
79%Terry score
07
FullDive: Final Ascension MMORPG thumbnail
FullDive: Final Ascension MMORPG japanesemaps.sao_nelson

FullDive: Final Ascension est un MMORPG inspiré de Sword Art Online, où vous explorez l'Aincrad. La Mort est définitive.

0playing now24h peak 0
+0 24h
63favorites
36upvotes
73%Terry score
10
Mage Mystery thumbnail
Mage Mystery nca.mage_mystery

An alchemical spin-puzzle roguelite! Spin the grid, match reagents, and equip magical relics to break the odds.

0playing now24h peak 0
+0 24h
14favorites
16upvotes
44%Terry score
12
Loot Lackey thumbnail
Loot Lackey hgw.after_the_quest__loot_lackey

Sort books, stock shelves, upgrade loot, and survive the heroes' never-ending mess.

0playing now24h peak 0
+0 24h
8favorites
9upvotes
43%Terry score
14
Gleeglewood thumbnail
Gleeglewood missingdev.gleeg

Small lumberjack adventure game that takes place in a strange dream world. Feed the furnace everyday to keep reality afloat.

0playing now24h peak 0
+1 24h
2favorites
4upvotes
44%Terry score
15
Age of Coal – Online thumbnail
Age of Coal – Online w2lf.olosi_offline

Age of Coal – Online is an old-school fantasy adventure focused on mining, gathering, crafting, trading, and exploration. Mine

0playing now24h peak 0
+0 24h
1favorites
2upvotes
5%Terry score
16
UNDERWORLD INC. thumbnail
UNDERWORLD INC. montastudio.underworld_inc

Run the underworld like a corporation: grind souls, master 20 mini-games, and reincarnate stronger every life.

0playing now24h peak 1
+0 24h
1favorites
1upvotes
3%Terry score

s&box games list and player count

What are s&box games?

s&box games are playable packages published by creators on sbox.game. A game package can define its own rules, UI, maps, assets, systems, and multiplayer behavior. Some games are small experiments. Others are larger projects with active servers, regular updates, and their own communities.

The platform is built on a heavily modified version of Valve's Source 2 engine. Creators can publish games inside s&box, and s&box games can also be exported as standalone games and published elsewhere, including on Steam. Eligible games can also take part in the s&box Play Fund, which rewards creators based on player activity and other platform signals.

s&box's current platform monetization is centered on the Play Fund for games and maps, with Facepunch saying it wants to avoid pay-to-win incentives. That makes the package metrics here different from a marketplace driven mainly by in-game purchases.

Use this page as a live s&box games list and player count tracker. It sorts public game packages by live and historical signals. Player count shows how many people are playing a game right now according to the package data returned by s&box. Favorites and upvotes show longer-term interest. Terry Score is a confidence-weighted approval score based on upvotes, downvotes, and vote count. Momentum is measured by sbox.watch from local snapshots and reflects recent changes in favorites and upvotes.

Reading the games list

Creators use s&box as a game development platform: they create game projects in the editor, build scenes and systems, and publish packages through sbox.game. They can update a package over time and reuse maps, libraries, assets, or other packages where it makes sense. The result is a mix of prototypes, multiplayer modes, remakes, experiments, and games built around one focused idea.

If you are looking for the best s&box games right now, start with live players, 24h peak, momentum, and Terry Score together. Terry Score is the closest quality signal on sbox.watch. It does not prove a game is good, but it helps separate widely liked packages from packages with weaker public feedback. The other signals answer different questions: which games are active now, which ones are gaining attention, and which ones have built up a base over time.