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s&box games list
s&box games list and player count.
Browse live s&box games by current players, 24h momentum, updates, votes, and Terry Score.
Developing an s&box game?View your gameβs analytics- games
- 1.9k
- playing now
- 134
- 24h player peak
- 173-15
Trashman use the physgun kill them all,Victim Survive until the count down to the end,THEN REVENGE!Props might be glitch.
DEMO and adaptation of my web game GeoGuardians on Sbox
Start by selling ice creams by hand, then buy yourself a van, and then hire others to run those vans for you
Dig 25km to the core, hire crews, forge upgrades and keep mining offline in a hand-drawn pixel art idle game.
1 Death vs 10 runners, reach to finish line and beat the death inside the arena. Don't forget to leave review
A game where you click cubes. My testing ground for s&box development, enjoy!
A pixel-art survivor: stack upgrades, dodge everything, outlast thirty waves and three slime kings.
One tree. Every server on Earth is chopping.
The space station is falling apart, and there aren't enough escape pods for everyone.Beta Test
The host have to press Space to start the game or restart the round.
https://sbox.game/toocoolparty/my_project
Stand on the right color β or fall! - Fun & Chaotic Party Game
Horsebox is a 2D pixel-art incremental horse betting game. Bet it all in Horsebox!
π Your challenge is to reach the end of the bridge!
12 players. One arena. 30 seconds before the floor kills you.
A physics extraction game about finding, carrying, and loading valuable items from old apartments.
Try to copy the player-built template while protecting your own space!
Challenge your typing skill. Put your terminally online skills to test. BETA VERSION. MUCH MORE TO COME
Atmospheric trading simulator: farm bits, read charts, place bets, avoid liquidation.
Game that will make all your nerves break down. It's an obby game where the further you go, the harder it gets.
s&box games list and player count
What are s&box games?
s&box games are playable packages published by creators on sbox.game. A game package can define its own rules, UI, maps, assets, systems, and multiplayer behavior. Some games are small experiments. Others are larger projects with active servers, regular updates, and their own communities.
The platform is built on a heavily modified version of Valve's Source 2 engine. Creators can publish games inside s&box, and s&box games can also be exported as standalone games and published elsewhere, including on Steam. Eligible games can also take part in the s&box Play Fund, which rewards creators based on player activity and other platform signals.
s&box's current platform monetization is centered on the Play Fund for games and maps, with Facepunch saying it wants to avoid pay-to-win incentives. That makes the package metrics here different from a marketplace driven mainly by in-game purchases.
Use this page as a live s&box games list and player count tracker. It sorts public game packages by live and historical signals. Player count shows how many people are playing a game right now according to the package data returned by s&box. Favorites and upvotes show longer-term interest. Terry Score is a confidence-weighted approval score based on upvotes, downvotes, and vote count. Momentum is measured by sbox.watch from local snapshots and reflects recent changes in favorites and upvotes.
Reading the games list
Creators use s&box as a game development platform: they create game projects in the editor, build scenes and systems, and publish packages through sbox.game. They can update a package over time and reuse maps, libraries, assets, or other packages where it makes sense. The result is a mix of prototypes, multiplayer modes, remakes, experiments, and games built around one focused idea.
If you are looking for the best s&box games right now, start with live players, 24h peak, momentum, and Terry Score together. Terry Score is the closest quality signal on sbox.watch. It does not prove a game is good, but it helps separate widely liked packages from packages with weaker public feedback. The other signals answer different questions: which games are active now, which ones are gaining attention, and which ones have built up a base over time.