s&box games list
s&box games list and player count.
Browse live s&box games by current players, 24h momentum, updates, votes, and Terry Score.
Developing an s&box game?View your gameβs analytics- games
- 2.0k
- playing now
- 160
- 24h player peak
- 185+3
A Shitty Recreation of MINECRAFT in S&BOX. Its pretty terrible but atleast you get to listen to C418 :D
Horsebox is a 2D pixel-art incremental horse betting game. Bet it all in Horsebox!
Welcome to the Sausage Museum
A little test with procedural dungeon generation and procedural animation. Not much to it.
π Your challenge is to reach the end of the bridge!
Try to replicate the clones on the big screen and get as many as possible. A fun arcade game where you need to dress up clones.
Aim, launch, and evolve your energy balls to shatter bricks, defeat bosses, and conquer 10 unique sci-fi worlds.
Capture Le Boxita is a multiplayer game where you try to push other players or boxes into alien beams and get rich!
Fly through pipes with your citizen character!
Reach the top in minimum jumps. Every day a new map a new leaderboard.
Take control of your characters ragdoll and climb, race, and battle your friends until time runs out or you win!
Click, grow stronger, unlock locations, upgrades, prestige, and become the ultimate gorilla legend!
JunkGame000002. Click, jump and try to get the best score. The game was created as continuation of the s&box engine's study.
No summary provided.
This is a simple game to help you learn the s&box engine
Never-before-seen concept of... shooting bubbles. Is it a "typical bubble shooter"? Yes. Is it going to win Game of the Year? No
Slay all zombies and upgrade your weapons to survive endless waves of the undead. Get stronger, move faster, and become unstoppa
Social Casino is built for players who want a chilled casino experience without taking things too seriously.
Go out and have fun with family or friends!!
No summary provided.
s&box games list and player count
What are s&box games?
s&box games are playable packages published by creators on sbox.game. A game package can define its own rules, UI, maps, assets, systems, and multiplayer behavior. Some games are small experiments. Others are larger projects with active servers, regular updates, and their own communities.
The platform is built on a heavily modified version of Valve's Source 2 engine. Creators can publish games inside s&box, and s&box games can also be exported as standalone games and published elsewhere, including on Steam. Eligible games can also take part in the s&box Play Fund, which rewards creators based on player activity and other platform signals.
s&box's current platform monetization is centered on the Play Fund for games and maps, with Facepunch saying it wants to avoid pay-to-win incentives. That makes the package metrics here different from a marketplace driven mainly by in-game purchases.
Use this page as a live s&box games list and player count tracker. It sorts public game packages by live and historical signals. Player count shows how many people are playing a game right now according to the package data returned by s&box. Favorites and upvotes show longer-term interest. Terry Score is a confidence-weighted approval score based on upvotes, downvotes, and vote count. Momentum is measured by sbox.watch from local snapshots and reflects recent changes in favorites and upvotes.
Reading the games list
Creators use s&box as a game development platform: they create game projects in the editor, build scenes and systems, and publish packages through sbox.game. They can update a package over time and reuse maps, libraries, assets, or other packages where it makes sense. The result is a mix of prototypes, multiplayer modes, remakes, experiments, and games built around one focused idea.
If you are looking for the best s&box games right now, start with live players, 24h peak, momentum, and Terry Score together. Terry Score is the closest quality signal on sbox.watch. It does not prove a game is good, but it helps separate widely liked packages from packages with weaker public feedback. The other signals answer different questions: which games are active now, which ones are gaining attention, and which ones have built up a base over time.