s&box games list

s&box games list and player count.

Browse live s&box games by current players, 24h momentum, updates, votes, and Terry Score.

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games
1.9k
playing now
136
24h player peak
173-15
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49
best game ever, play now thumbnail
best game ever, play now crypticvision.messaround

play it,

0playing now24h peak 0
+0 24h
1favorites
4upvotes
25%Terry score
50
FR&CT thumbnail
FR&CT eggplant.fr_ct

This is a test playground. I use it to share what I am currently working on. This is not the main game.

0playing now24h peak 0
+0 24h
1favorites
4upvotes
60%Terry score
51
Plinko King thumbnail
Plinko King montastudio.plinko_king

Plinko King is a polished Plinko game with multipliers, upgrades, rewards, and bonus rounds you can buy for bigger wins.

0playing now24h peak 1
+0 24h
1favorites
4upvotes
18%Terry score
52
RICO CRAZY  2 thumbnail
RICO CRAZY 2 ricomdp.rico_crazy_2

ORGANIC MAP TEST PLAYGROUND

0playing now24h peak 0
+0 24h
1favorites
2upvotes
12%Terry score
53
Human Balls thumbnail
Human Balls pbtoog.baller

roll around and kill other balls

0playing now24h peak 0
+0 24h
1favorites
1upvotes
12%Terry score
54
Random Color Clicker thumbnail
Random Color Clicker compknight.random_color_clicker

JunkGame000003. Click & change the colors and music around. I went to drink beer and celebrate the release of next trash game.

0playing now24h peak 0
+0 24h
1favorites
1upvotes
12%Terry score
55
NIGHT SHIFT thumbnail
NIGHT SHIFT fpkreastudios.nightshift

Night courier in a sleeping coastal town. Learn the streets, beat the clock, keep the round warm.

0playing now24h peak 1
+0 24h
1favorites
0upvotes
0%Terry score
56
run around the depths thumbnail
run around the depths stunks.test123

playing around learning about s&box

0playing now24h peak 0
+0 24h
0favorites
1upvotes
6%Terry score
57
mess around thumbnail
mess around owlworks.mess_around

No summary provided.

0playing now24h peak 0
+0 24h
0favorites
0upvotes
0%Terry score

s&box games list and player count

What are s&box games?

s&box games are playable packages published by creators on sbox.game. A game package can define its own rules, UI, maps, assets, systems, and multiplayer behavior. Some games are small experiments. Others are larger projects with active servers, regular updates, and their own communities.

The platform is built on a heavily modified version of Valve's Source 2 engine. Creators can publish games inside s&box, and s&box games can also be exported as standalone games and published elsewhere, including on Steam. Eligible games can also take part in the s&box Play Fund, which rewards creators based on player activity and other platform signals.

s&box's current platform monetization is centered on the Play Fund for games and maps, with Facepunch saying it wants to avoid pay-to-win incentives. That makes the package metrics here different from a marketplace driven mainly by in-game purchases.

Use this page as a live s&box games list and player count tracker. It sorts public game packages by live and historical signals. Player count shows how many people are playing a game right now according to the package data returned by s&box. Favorites and upvotes show longer-term interest. Terry Score is a confidence-weighted approval score based on upvotes, downvotes, and vote count. Momentum is measured by sbox.watch from local snapshots and reflects recent changes in favorites and upvotes.

Reading the games list

Creators use s&box as a game development platform: they create game projects in the editor, build scenes and systems, and publish packages through sbox.game. They can update a package over time and reuse maps, libraries, assets, or other packages where it makes sense. The result is a mix of prototypes, multiplayer modes, remakes, experiments, and games built around one focused idea.

If you are looking for the best s&box games right now, start with live players, 24h peak, momentum, and Terry Score together. Terry Score is the closest quality signal on sbox.watch. It does not prove a game is good, but it helps separate widely liked packages from packages with weaker public feedback. The other signals answer different questions: which games are active now, which ones are gaining attention, and which ones have built up a base over time.