s&box games list

s&box games list and player count.

Browse live s&box games by current players, 24h momentum, updates, votes, and Terry Score.

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games
2.0k
playing now
120
24h player peak
180-5
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317
Iron Summit thumbnail
Iron Summit stellawisps.climbinggrounds

Open world climbing, Chill with your friends or race for the best times.

0playing now24h peak 0
+0 24h
52favorites
35upvotes
85%Terry score
318
They Fall thumbnail
They Fall glag.they_fall_you_suffer

Obstacle Course style game with lore elements. Single / Co-op

0playing now24h peak 0
+0 24h
52favorites
25upvotes
60%Terry score
320
Space thumbnail
Space baguette.space

A survival game in space where you can build your spaceship (Unfinished)

0playing now24h peak 0
+0 24h
51favorites
51upvotes
62%Terry score
325
Shikaku thumbnail
Shikaku macioxn.shikaku

Shikaku is a satisfying logic puzzle where you divide the grid into rectangles.

0playing now24h peak 1
+0 24h
50favorites
47upvotes
84%Terry score
326
Code Together thumbnail
Code Together bionicbooger.code_together

Stream your screen, hang out with friends, and code together!

0playing now24h peak 0
+0 24h
50favorites
36upvotes
77%Terry score
329
s&dance thumbnail
s&dance akn.s_dance

Hit the beat, dance with friends and climb the leaderboard in this easy to learn, hard to master multiplayer dance game!

0playing now24h peak 0
+0 24h
49favorites
51upvotes
76%Terry score
330
S&World thumbnail
S&World reg.s_world

A pixel god simulator. Raise land, seed life, watch kingdoms rise and fall, or wipe it all with a meteor.

0playing now24h peak 5
+18 24h
49favorites
40upvotes
87%Terry score
331
Medieval RP thumbnail
Medieval RP pinkrp.mdvlrp

A medieval style RP a different experience discord.gg/tavernerpfr

0playing now24h peak 0
+0 24h
49favorites
32upvotes
59%Terry score
335
Deathrun Classic thumbnail
Deathrun Classic sboxlounge.deathrun-alpha

Classic Source-era Deathrun rebuilt for s&box - Beta v1.5 - Improving every week!

0playing now24h peak 0
+0 24h
47favorites
33upvotes
78%Terry score

s&box games list and player count

What are s&box games?

s&box games are playable packages published by creators on sbox.game. A game package can define its own rules, UI, maps, assets, systems, and multiplayer behavior. Some games are small experiments. Others are larger projects with active servers, regular updates, and their own communities.

The platform is built on a heavily modified version of Valve's Source 2 engine. Creators can publish games inside s&box, and s&box games can also be exported as standalone games and published elsewhere, including on Steam. Eligible games can also take part in the s&box Play Fund, which rewards creators based on player activity and other platform signals.

s&box's current platform monetization is centered on the Play Fund for games and maps, with Facepunch saying it wants to avoid pay-to-win incentives. That makes the package metrics here different from a marketplace driven mainly by in-game purchases.

Use this page as a live s&box games list and player count tracker. It sorts public game packages by live and historical signals. Player count shows how many people are playing a game right now according to the package data returned by s&box. Favorites and upvotes show longer-term interest. Terry Score is a confidence-weighted approval score based on upvotes, downvotes, and vote count. Momentum is measured by sbox.watch from local snapshots and reflects recent changes in favorites and upvotes.

Reading the games list

Creators use s&box as a game development platform: they create game projects in the editor, build scenes and systems, and publish packages through sbox.game. They can update a package over time and reuse maps, libraries, assets, or other packages where it makes sense. The result is a mix of prototypes, multiplayer modes, remakes, experiments, and games built around one focused idea.

If you are looking for the best s&box games right now, start with live players, 24h peak, momentum, and Terry Score together. Terry Score is the closest quality signal on sbox.watch. It does not prove a game is good, but it helps separate widely liked packages from packages with weaker public feedback. The other signals answer different questions: which games are active now, which ones are gaining attention, and which ones have built up a base over time.