Survive the collapsing floor. Every tile you touch falls away, how long can you last?
s&box games list
s&box games list and player count.
Browse live s&box games by current players, 24h momentum, updates, votes, and Terry Score.
Developing an s&box game?View your game’s analytics- games
- 1.9k
- playing now
- 134
- 24h player peak
- 173-15
Caterfall is a vibrant reimagining of the classic puzzle set in a cozy feline atmosphere.
Endless Cubic Parkour — Test your reflexes in a procedurally generated void!
olve 67 unique levels that push your attention, reaction time, and pattern recognition.
Watch a watermelon get all big and round for you in real time.
No summary provided.
Challenge your typing skill. Put your terminally online skills to test. BETA VERSION. MUCH MORE TO COME
Small lumberjack adventure game that takes place in a strange dream world. Feed the furnace everyday to keep reality afloat.
Chill idle game with upgrades. Build massive "sand" pile.
Game that will make all your nerves break down. It's an obby game where the further you go, the harder it gets.
I made all of this without youtube tutorials, used a map called Forest from someone else.
s&box google balls real!!!!!!! https://googleballs.com
Football / Soccer made in S&Box. Multiplayer with friends - WIP
Small little project, Casino games, upgrades to earn!
No summary provided.
Tonight's main event: you versus everyone. Last one standing on the sky arena takes the title.
A social hub for all peoples to come and talk about anything.
Solo developed competitive ball game. Built for fun, constantly updated with new features, improvements, and balance changes.
Classic 2D card game Durak with online matchmaking, offline bot duel, and leaderboards. Discard all cards to win!
Residency Block 9 houses compliant citizens in state-issued living units. All activity is recorded. Maintenance requests are cur
Climb to the top in this ultimate Low-Poly vertical challenge! (In development)
s&box games list and player count
What are s&box games?
s&box games are playable packages published by creators on sbox.game. A game package can define its own rules, UI, maps, assets, systems, and multiplayer behavior. Some games are small experiments. Others are larger projects with active servers, regular updates, and their own communities.
The platform is built on a heavily modified version of Valve's Source 2 engine. Creators can publish games inside s&box, and s&box games can also be exported as standalone games and published elsewhere, including on Steam. Eligible games can also take part in the s&box Play Fund, which rewards creators based on player activity and other platform signals.
s&box's current platform monetization is centered on the Play Fund for games and maps, with Facepunch saying it wants to avoid pay-to-win incentives. That makes the package metrics here different from a marketplace driven mainly by in-game purchases.
Use this page as a live s&box games list and player count tracker. It sorts public game packages by live and historical signals. Player count shows how many people are playing a game right now according to the package data returned by s&box. Favorites and upvotes show longer-term interest. Terry Score is a confidence-weighted approval score based on upvotes, downvotes, and vote count. Momentum is measured by sbox.watch from local snapshots and reflects recent changes in favorites and upvotes.
Reading the games list
Creators use s&box as a game development platform: they create game projects in the editor, build scenes and systems, and publish packages through sbox.game. They can update a package over time and reuse maps, libraries, assets, or other packages where it makes sense. The result is a mix of prototypes, multiplayer modes, remakes, experiments, and games built around one focused idea.
If you are looking for the best s&box games right now, start with live players, 24h peak, momentum, and Terry Score together. Terry Score is the closest quality signal on sbox.watch. It does not prove a game is good, but it helps separate widely liked packages from packages with weaker public feedback. The other signals answer different questions: which games are active now, which ones are gaining attention, and which ones have built up a base over time.