Import any rigged gun (FBX/glTF) into s&box: auto grips, first/third-person viewmodel, animgraph, aiming, reloads and prefab.
liste des bibliothèques s&box
Liste des bibliothèques s&box.
Parcourez les bibliothèques publiques de s&box par mises à jour récentes, favoris, votes, dynamique et Terry Score.
- libraries
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BoBiCo Shader is a feature-rich shader for the S&box game engine focused on Toon and more.
A set of post-process shaders which simulate various realistic lens and image effects.
An easy-to-use crosshair builder inspired by your favorite competitive FPS.
Tool for procedural terrain generation
Library for quickly building interior room layouts, corridors, doors, windows.
Citizens motivate you every 15-30 minutes
Easily create damage numbers or other floating text
Let AI build in your editor. MCP server with 154 tools for scenes, assets, code and more.
Split mesh files (.fbx, .obj and .dmx) into their submeshes/children/parts and combine them in a prefab file.
Adds persistent custom asset-browser locations with filters, you can jump to curated asset sets fast.
A simple system to create dialogue with a custom editor!
An s&box implementation of CAMI.
A humanoid auto-rigging editor tool for s&box.