Edit, meshes, textures, and models directly from blender to the scene viewer
liste des bibliothèques s&box
Liste des bibliothèques s&box.
Parcourez les bibliothèques publiques de s&box par mises à jour récentes, favoris, votes, dynamique et Terry Score.
- libraries
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Paint foliage in your scene with instanced rendering
Editor Tool for importing bsp. Creates appropriate GameObjects with their components. Makes use of the mapping MeshComponent.
Connect AI coding assistants to your S&box editor in real time — 31 MCP tools for reading, writing, and controlling your scene w
Simple S&box editor tool that drops selected GameObject(s) straight down onto the first surface below them.
Make scene components with a handy little editor tool (ALPHA)
Simple S&box editor tool that lets you resize editor gizmos directly in the scene view.
Lock objects out of scene view clicks from the Hierarchy, drag-select only what's fully inside, and outline what's selected.
Dockable inspector search that scans the current selection
A set of classes and components to juice up procedural animations! Try the demo scene!
Useful tools for the Scene Hierarchy
Command palette for searching assets, scene objects, code, evaluating math, and converting colors.
colour code and text formatting in scene hierarchy
Extra MCP tools for the s&box editor — scene tab switching, correct editor status, and UI-safe screenshots. Drop-in library,