s&box games list

s&box games list and player count.

Browse live s&box games by current players, 24h momentum, updates, votes, and Terry Score.

Developing an s&box game?View your game’s analytics
games
1.8k
playing now
196
24h player peak
215-7
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937
parkour_test_1 thumbnail
parkour_test_1 foxemangl.parkour_test_1

No summary provided.

0playing now24h peak 0
+0 24h
0favorites
0upvotes
--Terry score
938
parkour-hunt-beta thumbnail
parkour-hunt-beta balkangames.parkour-hunt-beta

i dont know how to make games but ill try my best

0playing now24h peak 0
+0 24h
0favorites
0upvotes
--Terry score
939
sb_xasja thumbnail
sb_xasja xbsjagames.my_project

sbox the best!

0playing now24h peak 0
+0 24h
0favorites
0upvotes
0%Terry score
940
Shoot! thumbnail
Shoot! mostwantedrp.fpsarena

Retro FPS Shooter game with multiple game types.

0playing now24h peak 0
+0 24h
0favorites
0upvotes
--Terry score
941
Small Balls thumbnail
Small Balls conna.smallballs

Helps us test server authoriative physics

0playing now24h peak 0
+0 24h
0favorites
0upvotes
0%Terry score
942
stupid test ignore plz thumbnail
stupid test ignore plz testdkfjksdflkj.sweeper

No summary provided.

0playing now24h peak 0
+0 24h
0favorites
0upvotes
--Terry score
943
TAXI TEST thumbnail
TAXI TEST zappyman.test

No summary provided.

0playing now24h peak 0
+0 24h
0favorites
0upvotes
--Terry score
945
test thumbnail
test furiossethan.test

No summary provided.

0playing now24h peak 0
+0 24h
0favorites
0upvotes
--Terry score
946
Test thumbnail
Test holdonstudio.test

No summary provided.

0playing now24h peak 0
+0 24h
0favorites
0upvotes
--Terry score
947
Test Project thumbnail
Test Project tset.my_project_5

No summary provided.

0playing now24h peak 0
+0 24h
0favorites
0upvotes
0%Terry score
948
Tower of Trials Playtest thumbnail
Tower of Trials Playtest jurchy.tower_of_trials_playtest

No summary provided.

0playing now24h peak 0
+0 24h
0favorites
0upvotes
--Terry score

s&box games list and player count

What are s&box games?

s&box games are playable packages published by creators on sbox.game. A game package can define its own rules, UI, maps, assets, systems, and multiplayer behavior. Some games are small experiments. Others are larger projects with active servers, regular updates, and their own communities.

The platform is built on a heavily modified version of Valve's Source 2 engine. Creators can publish games inside s&box, and s&box games can also be exported as standalone games and published elsewhere, including on Steam. Eligible games can also take part in the s&box Play Fund, which rewards creators based on player activity and other platform signals.

s&box's current platform monetization is centered on the Play Fund for games and maps, with Facepunch saying it wants to avoid pay-to-win incentives. That makes the package metrics here different from a marketplace driven mainly by in-game purchases.

Use this page as a live s&box games list and player count tracker. It sorts public game packages by live and historical signals. Player count shows how many people are playing a game right now according to the package data returned by s&box. Favorites and upvotes show longer-term interest. Terry Score is a confidence-weighted approval score based on upvotes, downvotes, and vote count. Momentum is measured by sbox.watch from local snapshots and reflects recent changes in favorites and upvotes.

Reading the games list

Creators use s&box as a game development platform: they create game projects in the editor, build scenes and systems, and publish packages through sbox.game. They can update a package over time and reuse maps, libraries, assets, or other packages where it makes sense. The result is a mix of prototypes, multiplayer modes, remakes, experiments, and games built around one focused idea.

If you are looking for the best s&box games right now, start with live players, 24h peak, momentum, and Terry Score together. Terry Score is the closest quality signal on sbox.watch. It does not prove a game is good, but it helps separate widely liked packages from packages with weaker public feedback. The other signals answer different questions: which games are active now, which ones are gaining attention, and which ones have built up a base over time.