s&box maps list

s&box maps list with live servers.

Browse public s&box maps by live servers, updates, votes, favorites, and Terry Score.

maps
1.4k
favorites
15k
upvotes
8.8k
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73
map thumbnail
map empty.map

Empty Map. Contains only an info_player_start at (0,0,0)

+0 24h
0servers
2favorites
0upvotes
--Terry score
74
Rad Zone thumbnail
Rad Zone fdd.rad_zone

a WIP map for Ghosts of the Zone

+0 24h
0servers
2favorites
0upvotes
--Terry score
76
Gridmap thumbnail
Gridmap foxtrot.gridmap

Testing area

+0 24h
0servers
1favorites
3upvotes
53%Terry score
77
Savanna map thumbnail
Savanna map coconutcompany.l2

A simple savannah map

+0 24h
0servers
1favorites
3upvotes
16%Terry score
78
Jumper DevMap thumbnail
Jumper DevMap krivistor.jumper_devmap

The beginning of a cool map for

+0 24h
0servers
1favorites
2upvotes
43%Terry score
79
move_cyclone thumbnail
move_cyclone occlude.move_cyclone

Map for Movement

+0 24h
0servers
1favorites
2upvotes
18%Terry score
82
Plates Test Map thumbnail
Plates Test Map carsonk.plates_test

This is a base test map while I develop the Plates gamemode.

+0 24h
0servers
1favorites
2upvotes
43%Terry score
84
rj_closequarters thumbnail
rj_closequarters elfloppo.rj_closequarters

Map for Rocket Jump

+0 24h
0servers
1favorites
2upvotes
43%Terry score
85
Simple Empty Map thumbnail
Simple Empty Map adam.simpleemptymap

Just a empty map to go easy on your fps

+0 24h
0servers
1favorites
2upvotes
43%Terry score
86
Thumper thumbnail
Thumper gkaf.thumpmap

No summary provided.

+0 24h
0servers
1favorites
2upvotes
43%Terry score
87
Boot Camp thumbnail
Boot Camp shishkabob.boot_camp

No summary provided.

+0 24h
0servers
1favorites
1upvotes
27%Terry score
88
Dark & Empty Box thumbnail
Dark & Empty Box just.dark

A 192x192x128 Box of black void. useful for times when you just need a dark place to put the player i guess (was made years ago)

+0 24h
0servers
1favorites
1upvotes
27%Terry score
92
move_simple thumbnail
move_simple occlude.move_simple

Basic map for Movement

+0 24h
0servers
1favorites
1upvotes
27%Terry score
94
PC Shrine thumbnail
PC Shrine ispersonal.sfm_shrine

A shrine scene.

+0 24h
0servers
1favorites
1upvotes
27%Terry score
95
rocketjump_b thumbnail
rocketjump_b niles.rocketjump_b

No summary provided.

+0 24h
0servers
1favorites
1upvotes
27%Terry score
96
s&box fan map 4 thumbnail
s&box fan map 4 gmodn.sboxfm4

A simple scene to get used to the mesh editor within the scene system. The final s&box fan map.

+0 24h
0servers
1favorites
1upvotes
27%Terry score

s&box maps list

What are s&box maps?

s&box maps are packages that provide places for games and servers to use. A map might be a competitive arena, a roleplay town, a remake of a familiar layout, a test scene, or a custom environment built for one specific game mode.

Maps are usually built in the s&box editor's mapping tools. The workflow keeps some familiar Source and Hammer ideas, but published s&box maps are scene-based packages that can target a game or be loaded by games and servers that support them.

Maps can matter even when they are not games by themselves. A server may run a game package on a particular map. A creator may publish a map so other projects can use it, or build a map as an addon for a specific target game. Being listed as a map does not mean every game can use it; a game or server still needs to load and support the map.

Maps can also be part of the s&box Play Fund. That makes map packages worth tracking separately from games, especially when a map is reused across servers or becomes part of how people play a mode.

Reading the map list

This s&box maps list tracks public map packages by live servers, favorites, upvotes, downvotes, Terry Score, and recent momentum. Terry Score is a confidence-weighted approval score based on upvotes, downvotes, and vote count. Those numbers do not explain whether a map is balanced, optimized, or fun to play on, but they show public approval, interest, and recent movement.

Momentum is based on snapshots recorded by sbox.watch. It is useful for spotting maps that recently gained attention, but it should be read alongside the older signals. A map with low momentum can still be widely used. A map with high momentum may simply be new or recently updated.