s&box maps list

s&box maps list with live servers.

Browse public s&box maps by live servers, updates, votes, favorites, and Terry Score.

maps
1.4k
favorites
15k
upvotes
8.8k
Filter
Sort by
75
Plates Test Map thumbnail
Plates Test Map carsonk.plates_test

This is a base test map while I develop the Plates gamemode.

+0 24h
0servers
1favorites
2upvotes
43%Terry score
76
4ange thumbnail
4ange gmodn.ians_boomer

4ange or, fourange (hahaha), is heavily inspired by cp_orange. it is also crazy unoptimized.

+0 24h
0servers
1favorites
1upvotes
27%Terry score
77
functionality testmap thumbnail
functionality testmap bushsproj.testmap

nothing works unfortunately, i swear it was working in editor check console none of scripts i made were packed into this map idk

+0 24h
0servers
1favorites
1upvotes
27%Terry score
81
s&box fan map 4 thumbnail
s&box fan map 4 gmodn.sboxfm4

A simple scene to get used to the mesh editor within the scene system. The final s&box fan map.

+0 24h
0servers
1favorites
1upvotes
27%Terry score
85
Ping Pong Game Default Map thumbnail
Ping Pong Game Default Map nepqneko.pp_default

Simple map for ping pong game mode

+0 24h
0servers
1favorites
0upvotes
--Terry score
86
poolparty thumbnail
poolparty findme.poolparty

map for flood mod

+0 24h
0servers
1favorites
0upvotes
--Terry score
87
Small Town Dirt thumbnail
Small Town Dirt brokebreak.smalltowndirt

A fun map to play Deathmatch on or any other Gamemode that you want to test this map on.

+0 24h
0servers
1favorites
0upvotes
--Terry score
89
TreeBox thumbnail
TreeBox findme.treebox

Map for Flood Mod

+0 24h
0servers
1favorites
0upvotes
--Terry score
90
ZombieMod Survivre thumbnail
ZombieMod Survivre mattaka.zm_survivre

My first map! Inspired by zm_eh_buntshot_v3_fix.

+0 24h
0servers
1favorites
0upvotes
--Terry score
91
Liminal Spot thumbnail
Liminal Spot vhbcmod.liminal_spot

A small map of a room.

+0 24h
0servers
0favorites
5upvotes
65%Terry score
92
Deathrun Lab WIP thumbnail
Deathrun Lab WIP lazysloth.deathrun_1

First WIP map for Deathrun gamemode

+0 24h
0servers
0favorites
2upvotes
43%Terry score
93
universal_deathmatch_map thumbnail
universal_deathmatch_map jaxone.universal_deathmatch_map

universalDeathmatch For any Mode

+0 24h
0servers
0favorites
2upvotes
43%Terry score
94
Experimental Shapes thumbnail
Experimental Shapes monkestudio.experimental_shapes

Ported from Gmod TTT

+0 24h
0servers
0favorites
1upvotes
12%Terry score
95
FestiveAxis5's map thumbnail
FestiveAxis5's map festiveaxismode.festiveaxis5_map

No summary provided.

+0 24h
0servers
0favorites
1upvotes
27%Terry score

s&box maps list

What are s&box maps?

s&box maps are packages that provide places for games and servers to use. A map might be a competitive arena, a roleplay town, a remake of a familiar layout, a test scene, or a custom environment built for one specific game mode.

Maps are usually built in the s&box editor's mapping tools. The workflow keeps some familiar Source and Hammer ideas, but published s&box maps are scene-based packages that can target a game or be loaded by games and servers that support them.

Maps can matter even when they are not games by themselves. A server may run a game package on a particular map. A creator may publish a map so other projects can use it, or build a map as an addon for a specific target game. Being listed as a map does not mean every game can use it; a game or server still needs to load and support the map.

Maps can also be part of the s&box Play Fund. That makes map packages worth tracking separately from games, especially when a map is reused across servers or becomes part of how people play a mode.

Reading the map list

This s&box maps list tracks public map packages by live servers, favorites, upvotes, downvotes, Terry Score, and recent momentum. Terry Score is a confidence-weighted approval score based on upvotes, downvotes, and vote count. Those numbers do not explain whether a map is balanced, optimized, or fun to play on, but they show public approval, interest, and recent movement.

Momentum is based on snapshots recorded by sbox.watch. It is useful for spotting maps that recently gained attention, but it should be read alongside the older signals. A map with low momentum can still be widely used. A map with high momentum may simply be new or recently updated.