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The Land of Wex

uchihagem.rpg

An open-world sandbox top-down RPG with a simulated world economy and politics.

View full analytics Players · retention · sessions · updates · achievements

The Land of Wex player count history

24h range · hourly averages

Updates

9 updates
Sprites Update Sprites for on-map characters 4 changes

Added

  • Sprites for on-map characters
  • Sprites for settlements

Improved

  • UI

Fixed

  • General bug fixes
Graphics Update Textures for tiles and hexes 6 changes

Added

  • Textures for tiles and hexes
  • More events

Improved

  • Graphics
  • Sprites
  • Optimization and performance

Fixed

  • Minor bugs
Update Added company orders 13 changes

Added

  • Added company orders
  • Archer volleys
  • Distinct enemy tactics
  • Clearer combat UI
  • Refugees
  • Grain-shortage
  • Warren road decisions

Improved

  • Slight UI improvements

Fixed

  • Fixed repeated rewards
  • Battle bypasses
  • Misleading counters
  • Withdrawal outcomes
  • Corrected discounted routing and southern harvest seasons
Show 6 older updates
UI Update Added bloom and generally touched up the UI 3 changes

Added

  • Added bloom and generally touched up the UI
  • New items
  • A couple of new events
Update New resources 5 changes

Added

  • New resources
  • Recruitment and leveling of recruits
  • AI following player improved (Bandits will now follow you if they deem you a good enough target)
  • New events

Fixed

  • Fixed continued working after leaving the hex or settlement
Map Editor Update Map Editor - make and play on your own maps! 6 changes

Added

  • Map Editor - make and play on your own maps!
  • Fog of War enable/disable

Improved

  • Redesigned UI
  • Optimization

Fixed

  • UI Bugs
  • General bug fixes
Major Content Update Market filter + search 15 changes

Added

  • Market filter + search
  • Click popup option menu to combat annoying misclicks
  • More dialogue
  • Bounty hunters
  • Buying + Making your own boat
  • Character memory (they will remember your past interactions)
  • Follow button (click on a character/caravan or any other entity on the map to follow it automatically)
  • Battle visuals on map
  • Ability to attack anyone on the map
  • On the road trade (you can now trade with caravans that are travelling)

Improved

  • UI visibility
  • Quality of life features
  • Dialogue
  • Price and inventory weight balance
  • Global economy
Major Update Hunting 13 changes

Added

  • Hunting
  • Slavery/Raids
  • Silver and Copper coins (as smaller denominations)
  • New gear and items
  • New trade goods

Improved

  • Global economy
  • Economy scale
  • Combat
  • AI logic and pathing
  • UI scaling and visibility
  • Inventory UI

Fixed

  • Depleting village/town/city stores by buying 7 days worth of rations.
  • UI overlapping
Bug Fixes and Polish Visibility for inventory and skill tabs 3 changes

Improved

  • Visibility for inventory and skill tabs

Fixed

  • Minor bug fixes
  • Improved global economy balance slightly

Media

03
Silent Exit thumbnail
Silent Exit uchihagem.silent_exit

A horror game where you need to escape the house. But your captor remembers every attempt...

0playing now24h peak 1
+6 24h
43favorites
18upvotes
59%Terry score
06
CinderState thumbnail
CinderState uchihagem.cinder_state

A management game that combines management strategy where you build a post-nuclear society.

0playing now24h peak 1
+2 24h
18favorites
16upvotes
52%Terry score