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GENOMAW: CELL ARENA

trinit.genomaw

Devour smaller cells, split to outplay rivals, dodge spikes, and evolve into the apex organism in a living online arena.

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About

DEVOUR. DIVIDE. EVOLVE.


GENOMAW is a fast top-down cellular survival arena. Enter the Living Rift, absorb biomass and smaller organisms, and grow from a vulnerable cell into the apex lifeform.

MASTER THE FOOD CHAIN

• Feed — Sweep through organic biomes and turn scattered biomass into raw size.
• Hunt — Track weaker organisms, close the distance, and engulf them before a larger predator finds you.
• Split — Launch part of your mass forward to secure a kill, escape danger, or control more space.
• Survive — Read the arena, avoid living spikes, and recover when the food chain turns against you.
• Evolve — Equip distinct cosmetic bioforms while keeping every match skill-based.

A LIVING ARENA

Every run creates a new food chain. Adaptive Hunters, Foragers, Specters, and Colossi roam the rift with different instincts, while the live leaderboard shows who currently rules the ecosystem.

CONTROLS

• Mouse or WASD — Move
• Space — Split
• G — Eject mass

Play solo or enter an online arena. Grow intelligently, choose your fights, and become the organism everything else fears.

GENOMAW: CELL ARENA player count history

30d range · 6h averages

Updates

1 update
Version 1.3.1 Biopunk Awakening A completely redesigned biopunk arena with a darker, living visual identity. 15 changes

Added

  • A completely redesigned biopunk arena with a darker, living visual identity.
  • New custom sound effects for pickups, devouring, splitting, spikes, death, and entering the rift.
  • A Rival Hunt system with target tracking, distance, direction, and mass comparison.
  • New combo notifications and an improved elimination feed.
  • Added “Chitin Glow,” a new original biopunk soundtrack that plays throughout the arena.

Improved

  • A completely redesigned biopunk arena with a darker, living visual identity.
  • New custom sound effects for pickups, devouring, splitting, spikes, death, and entering the rift.
  • A Rival Hunt system with target tracking, distance, direction, and mass comparison.
  • New combo notifications and an improved elimination feed.

Fixed

  • Fixed several compatibility issues with recent s&box updates.
  • Fixed overlapping sound effects during rapid actions.
  • Fixed duplicate or incorrectly targeted audio events in multiplayer.
  • Fixed various visual and gameplay consistency issues.

Removed

  • Removed outdated placeholder visuals and legacy presentation elements.

Known issues

  • Minor visual and audio balancing may still be adjusted in future updates.

Media

01
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