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Make It Count

skylorbeck.make_it_count

You Have One Bullet, a Knife, and Three Lives. Get a Kill, Get a Bullet. Eliminate the Others.

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About

๐Ÿ™‹๐Ÿป100% Human Made

๐Ÿšซ No AI Generated Assets were used in the creation of this game.

Make It Count is a fast-paced Arena Shooter for 2-16 Players where each Shooter has only one Bullet in their Gun, a Knife, and Three (3) lives.

If you get a kill, you get another bullet. If you run out of lives, you're out until the next round. The player who gets the most kills at the end of 7 rounds is the winner.

Note: Make It Count is in Active Development. I Intend to use every day available in the Game Jam to work on it. Please Report Bugs ASAP using the Forum on this page. I can only test Multiplayer by myself.

Controls:

  • WASD - Move
  • Mouse - Aim
  • LMB - Shoot
  • 1,2 - Switch Weapon
  • R - Reload
  • Shift - Walk
  • Ctrl - Crouch
  • F - Flashlight

Credits

Development Began 9/5/26. Created for S&Box Game Jam III by one Person

Updates

3 updates
Version 0.3 Day 7 Thumbnails for this project 18 changes

Added

  • Thumbnails for this project
  • Screenshots for this project
  • Video for this project
  • When you eliminate someone, a toast now appears on the bottom of the screen to tell you who it was
  • Added the Cash Bounty system. Killing a player now awards +$100 to the killer, and +$10 to every surviving player
  • Additionally, coming in the Top 3 players at the end of the match will award additional money
  • Added some ramps around to help the AI navigate
  • View Bob on the first person weapons

Improved

  • Exhausted lives now display a cross over them
  • Spent rounds now display as spent shells
  • Scoreboard graphics improved slightly
  • Chat and Flashlight UI elements enlarged and moved around
  • Navmeshes have been improved to prevent bots from getting stuck

Fixed

  • End of Round Podium having gravity because Prop was resetting the Rigidbodies

Known issues

  • Many sounds are missing still
  • Many effects are missing still
  • Bots are still missing animations and world model guns
  • UI Elements are missing
Version 0.2 Day 6b End of round forces players into spectate now 17 changes

Added

  • End of round forces players into spectate now
  • Scoreboard displays at end of round for all players
  • End of Match Podium sequence when max rounds is reached

Improved

  • GUI elements have been adjusted for better placement
  • Round State informational text has been improved
  • Round Score for future rounds is no longer displayed to prevent visual overload
  • Scoreboard syncs from the host properly

Fixed

  • Non-Hosts can now properly get credit for kills
  • Bots no longer kill themselves with the knife
  • Bots no longer swing the knife when the target they want to kill is out of range
  • Scores from Future rounds are no longer added to the scoreboard
  • Rounds no longer go over the max rounds

Known issues

  • Bots do not animate
  • Bots do not hold weapons
  • Bots sometimes fire as soon as they spawn
  • Bots don't account for your vertical offset if you are above or below them
  • Late Joining players scores are displayed incorrectly in the scoreboard
Version 0.2 Day 6 The entire core gameplay 3 changes

Added

  • The entire core gameplay
  • Bots that barely work

Known issues

  • The bots suck

Media

01
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