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SURVIVORS

pancakes.p1zsr

Zombie PvPvE survival experience where teamwork is key.

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About

Game is still in very early development as there's a lot of placeholders & experimental mechanics. Any feedback is appreciated

The dead are coming and there's no way out
Block, barricade and use whatever you have at hand to stop them taking your guts out. Use a hammer to build intricate barricades with what was left behind, tables, crates, doors or anything to stop them turning you.

Upgrade your arsenal
Fight the zombies to earn cash each wave and acquire guns, ammo, and any gear to deal with the next wave's surprises with the help of an ominous trader, providing a variety of calibers to suit whatever is needed next wave.

Choose your approach and survive
Have the learnt skills of a combat veteran to deal overwhelming firepower to the undead team, the professional knowledge of a engineer to supply and fortify your team, or the medical expertise of a surgeon to patch up your team when it becomes too much. Pick whatever role seems fit for you and help your team survive the onslaught together.

No one will survive alone
Proximity voice, team radio and trust in your team will be needed to survive, communicate each others needs and work as a team if you want to have a chance to survive, since strong collaboration between the three roles will be needed for what's yet to come.

They will know
The dead are bizarrely smart, and will know what you've built and haven't built especially if they are composed of your dead friends. They can and will exploit any possible weakness that they can to get the upper hand with the use of extensive different types of zombies, strategies and a "Hivemind" to control them all.



SURVIVORS player count history

24h range · hourly averages

Updates

2 updates
Version 1.0.2 Overhaul to engineer barricade placement & fixes Barricade planning behavior and placement for engineer bots. 6 changes

Improved

  • Barricade planning behavior and placement for engineer bots.
  • Overall bot improvement for new players.

Fixed

  • Bots getting stuck mid-air on certain map spots.
  • Props not adquiring the right mass after being overwritten.
  • Barricade phasing having an incorrect value.

Known issues

  • Bots may get stuck in rare situations, further playtesting may be needed.
Version 1.0.1 Survivor AI overhaul Temporary UI element for displaying bot behavior to the human team 7 changes

Added

  • Temporary UI element for displaying bot behavior to the human team
  • Interface for picking zombie classes if turned

Improved

  • Survivor bots now have more nuance in their strategies & behavior to aid new player experience
  • Barricade phasing now has a fixed speed and is more consistent

Fixed

  • Player controlled zombies correctly have different action sets compared to humans
  • Third-person camera correctly behaves in relation to what your character is seeing

Known issues

  • Bots could still possibly misbehave in rare edge cases

Media