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SBH Sandbox

ksbravo.sbhsandbox

Sandbox with an advanced nextbot framework: spawn, possess, dress, fuse and command hordes of custom NPCs.

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About

SBH Sandbox is Facepunch's Sandbox extended with SBHBase, a full nextbot framework for s&box — think DRGBase, rebuilt for Source 2.

WHAT YOU CAN DO
• Spawn NPCs with real AI: navmesh chasing, faction system, damage aggro, herd separation, and melee with frame-accurate timing.
• Every creature moves like it should: random attack variety, real run animations, ballistic jumps with landing animations, and surface footsteps — giants shake your screen with every step.
• Get executed in style: cinematic jumpscare kills with the camera riding the killer's own animation, GMod nextbot style.
• Possess any nextbot with the mouse wheel and play as it — orbital camera, WASD, Shift to run, jumping and lock-on attacks. Your body stays parked and untouchable until you return.
• Command squads: sweep the screen with G to assign bots to squads 1-4, each with its own coloured marker.
• Fuse creatures: drop ingredients together with the physgun and turn them into something new. Build your own recipes in-game with drag & drop.
• Freeze a single bot in your crosshair, shut down all AI with one key, or flip the Omniscient switch and let every NPC hunt you through walls.

ANIM EVENTS — A LIVE ANIMATION EDITOR, IN-GAME
Open the C menu, pick any live NPC, and direct it like a film editor:
• Paint events on a timeline while the bot acts them out: melee hits, impact sounds, footsteps, custom sounds, and particle effects attached to any bone.
• Multiple layers, drag & drop, scrubbing, slow-motion preview from 0.1× to 4×.
• Tune each character live: head tracking on/off, jump force, run speed, stride, and per-animation speed — type a number and it sticks forever.

TOOLBOX (SBHB ToolGun)
• Group Spawner — spawn entire formations: grids, circles, noise, facing, freeze and squad assignment in one click.
• SBH Bonemerge — dress any NPC with props through shared skeletons.
• SBH Bodygroups — switch skins and bodygroups live.
• SBH Bones — pose individual bones with sliders.
• SBH Possess — take control of a nextbot.

PHOTO MODE
Graduated zoom, clean screen with no HUD, and one-key screenshots — built for making thumbnails and posters.

Everything is built on a reusable base, so new creature packs plug straight in — and everything you tune travels with them.

SBH Sandbox player count history

7d range · hourly averages

Updates

5 updates
Version 1.3.1 3D Memes V14, 2D nextbots and the 2D/3D Converter 6 new 3D Memes nextbots: Pletame, Opaa Sai Kellar, Yoda, PP-8, Donkey and Fiona (NPC - 3DMemes) 11 changes

Added

  • 6 new 3D Memes nextbots: Pletame, Opaa Sai Kellar, Yoda, PP-8, Donkey and Fiona (NPC - 3DMemes)
  • 2D versions of all 27 3D Memes nextbots (NPC - 2DNextbots)
  • New weapon: 2D/3D Converter. Shoot a 3D Memes nextbot to turn it into its 2D version, and shoot the 2D one to bring the 3D back. Only characters that have both versions.
  • New spawn menu category "Special Weapons" (Spartan Kick and 2D/3D Converter), listed at the top under SBHBase

Improved

  • 2D nextbots now always face the camera on every player's screen, like classic sprite nextbots. A possessed 2D nextbot can still be turned by its player.
  • Footstep events for the 12 newest 3D Memes nextbots
  • Converted nextbots keep their health percentage, their current target and their undo entry

Fixed

  • Crash when a player left the game while a nextbot was still loading
  • Weapon category showed the SBHBase icon and moved out of the Local group

Known issues

  • The 2D/3D Converter uses a placeholder pistol model for now
  • The 2D/3D Converter only works on characters that have both a 2D and a 3D version (3D Memes roster)
Version 1.3.0 6 new nextbots (3D Memes V14) Pletame 8 changes

Added

  • Pletame
  • Opaa Sai Kellar
  • Yoda
  • PP-8
  • Donkey
  • Fiona

Improved

  • Footstep events for the 12 newest 3D Memes nextbots

Fixed

  • Crash when a player left the game while a nextbot was still loading
Version 1.2.1 Spawn stability fix Crash when a player left the game while a nextbot was still loading from the cloud 1 change

Fixed

  • Crash when a player left the game while a nextbot was still loading from the cloud
Show 2 older updates
Version 1.2.0 6 New Nextbots — 3D Memes Pack 6 new nextbots in the 3D Memes pack: Fou, Euroseur.PNG, Ruuge Teh Beth, Sulver Hegehog, Nicckoel and Bweeple 4 changes

Added

  • 6 new nextbots in the 3D Memes pack: Fou, Euroseur.PNG, Ruuge Teh Beth, Sulver Hegehog, Nicckoel and Bweeple
  • Real hit frames and head tracking on every character (well, Nicckoel has no head — he is a ball)
  • Fou runs at his full original speed. Good luck outrunning him

Fixed

  • Rare error when an NPC died in the middle of its senses scan
Version 1.1.0 Your Nextbots, Your Rules General Settings panel: right-click any NPC (C menu) and tune it — health, damage, SUPER damage with % chance, health regen, attack cooldown, jump force, speed and stride. Applies live, saves forever 10 changes

Added

  • General Settings panel: right-click any NPC (C menu) and tune it — health, damage, SUPER damage with % chance, health regen, attack cooldown, jump force, speed and stride. Applies live, saves forever
  • Health rank slider from Human to GOD, plus a live health bar when inspecting an NPC
  • SBH Stats tool: quick sliders (x0.1 to x10) for health, damage and speed of whatever you point at
  • Event tooltips: hover the timeline palette to learn what Impact, Melee, Step, Sound and Effect do

Improved

  • NPCs climb steps and unstick from corners while chasing
  • NPCs spawned mid-air now fall and resume the hunt
  • Possessed movement feels like a player: auto-step up and down, vault over ledges, walk off edges

Fixed

  • Explosions now properly hurt GIANT nextbots — direct rocket hits on Siren Head finally count
  • Rockets no longer fly through NPC bodies
  • Spawning NPCs on rooftops no longer sends them to the floor below

Media