The iconic 1.6 game mode reimagined for s&box. Build, Team Up, and Survive.
s&box games list
s&box games list and player count.
Browse live s&box games by current players, 24h momentum, updates, votes, and Terry Score.
Developing an s&box game?View your game’s analytics- games
- 2.0k
- playing now
- 149
- 24h player peak
- 179-9
Explosive Area Sbox is a facility for testing out explosives on the enviroment.
The most authentic roleplay experience on s&box. Classic Garry's Mod DarkRP — rebuilt from scratch with modern technology.
The classic social deduction game of Mafia now in s&box!
No summary provided.
The high-stakes realtime trading floor for s&box. Scale your portfolio from zero to whale status, or go broke trying.
Turn flea market junk into auction house gold through the art of forgery.
A fast-paced arcade shooter where enemies drop weapons, and survival means grabbing the right crate at the right time.
Game about Titanovsky live. All vibe-coded in 1 night btw.
A collection of open source mechanics and systems for S&Box.
The best football game of all time, even your mom is jealous
AV Tracker Synth Groovebox
Tap the cookie. Feed the rust.
A cozy treasure hunt where you scan handcrafted beaches, uncover rare relics, and discover what each new tide brings.
Stock trading but the stocks are s&box games
Mine an asteroid, sell fragments, upgrade your pickaxe and unlock powerful abilities. Start with wood, end with a laser.
A demo of Kals 2D sandbox, featuring a unique customizable platformer controller, Wall sliding/jumping, checkpoint systems etc.
An open-world sandbox top-down RPG with a simulated world economy and politics.
A game where u just sit there and let the time go up. Oh and stare at Fumo. So yeah just play and make me some money cause yeah.
s&box games list and player count
What are s&box games?
s&box games are playable packages published by creators on sbox.game. A game package can define its own rules, UI, maps, assets, systems, and multiplayer behavior. Some games are small experiments. Others are larger projects with active servers, regular updates, and their own communities.
The platform is built on a heavily modified version of Valve's Source 2 engine. Creators can publish games inside s&box, and s&box games can also be exported as standalone games and published elsewhere, including on Steam. Eligible games can also take part in the s&box Play Fund, which rewards creators based on player activity and other platform signals.
s&box's current platform monetization is centered on the Play Fund for games and maps, with Facepunch saying it wants to avoid pay-to-win incentives. That makes the package metrics here different from a marketplace driven mainly by in-game purchases.
Use this page as a live s&box games list and player count tracker. It sorts public game packages by live and historical signals. Player count shows how many people are playing a game right now according to the package data returned by s&box. Favorites and upvotes show longer-term interest. Terry Score is a confidence-weighted approval score based on upvotes, downvotes, and vote count. Momentum is measured by sbox.watch from local snapshots and reflects recent changes in favorites and upvotes.
Reading the games list
Creators use s&box as a game development platform: they create game projects in the editor, build scenes and systems, and publish packages through sbox.game. They can update a package over time and reuse maps, libraries, assets, or other packages where it makes sense. The result is a mix of prototypes, multiplayer modes, remakes, experiments, and games built around one focused idea.
If you are looking for the best s&box games right now, start with live players, 24h peak, momentum, and Terry Score together. Terry Score is the closest quality signal on sbox.watch. It does not prove a game is good, but it helps separate widely liked packages from packages with weaker public feedback. The other signals answer different questions: which games are active now, which ones are gaining attention, and which ones have built up a base over time.