Simple clicker game. Here you can beat up Uncle Donald. Stay tuned for updates. Your suggestions are welcome.
s&box games list
s&box games list and player count.
Browse live s&box games by current players, 24h momentum, updates, votes, and Terry Score.
Developing an s&box game?View your game’s analytics- games
- 1.9k
- playing now
- 139
- 24h player peak
- 173-15
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A fast-paced 2D target clicker focused on building combos, chasing rare targets, and reaching 1,000 score.
A CRT retro look of the infamous 2048 (open source) free puzzle game. Merge cells to get to the heighst score ,, Enjoy !
A polished singleplayer Sudoku experience featuring multiple variants, beautiful board themes and relaxing music.
A collection of word challenges designed to test your logic, vocabulary, and deduction skills!
Einstein's Riddle is a logic puzzle where you use positional clues to deduce the placement of items.
Never-before-seen concept of... shooting bubbles. Is it a "typical bubble shooter"? Yes. Is it going to win Game of the Year? No
Social Casino is built for players who want a chilled casino experience without taking things too seriously.
The only casino where going bust just means it's time to click some coins! 🪙 Spin fruits, chase 7s, and remember.. size matters
Skyscrapers is a sleek, modern 2D grid logic puzzle game based on Sudoku.
This is a simple obby game in the works, it will have multiple difficulties and different competitive stuff!
Chill idle game with upgrades. Build massive "sand" pile.
Russian blackjack with a 36-card deck. Hit 21, beat the bot or duel real players for coins.
Trailer-lot idle. Feed fish, fuse horrors, M80 the weak, fight Brad, flush pipes. Grandma loves you. Not chill.
Chill and listen to streamed music in this night club simulator
s&box games list and player count
What are s&box games?
s&box games are playable packages published by creators on sbox.game. A game package can define its own rules, UI, maps, assets, systems, and multiplayer behavior. Some games are small experiments. Others are larger projects with active servers, regular updates, and their own communities.
The platform is built on a heavily modified version of Valve's Source 2 engine. Creators can publish games inside s&box, and s&box games can also be exported as standalone games and published elsewhere, including on Steam. Eligible games can also take part in the s&box Play Fund, which rewards creators based on player activity and other platform signals.
s&box's current platform monetization is centered on the Play Fund for games and maps, with Facepunch saying it wants to avoid pay-to-win incentives. That makes the package metrics here different from a marketplace driven mainly by in-game purchases.
Use this page as a live s&box games list and player count tracker. It sorts public game packages by live and historical signals. Player count shows how many people are playing a game right now according to the package data returned by s&box. Favorites and upvotes show longer-term interest. Terry Score is a confidence-weighted approval score based on upvotes, downvotes, and vote count. Momentum is measured by sbox.watch from local snapshots and reflects recent changes in favorites and upvotes.
Reading the games list
Creators use s&box as a game development platform: they create game projects in the editor, build scenes and systems, and publish packages through sbox.game. They can update a package over time and reuse maps, libraries, assets, or other packages where it makes sense. The result is a mix of prototypes, multiplayer modes, remakes, experiments, and games built around one focused idea.
If you are looking for the best s&box games right now, start with live players, 24h peak, momentum, and Terry Score together. Terry Score is the closest quality signal on sbox.watch. It does not prove a game is good, but it helps separate widely liked packages from packages with weaker public feedback. The other signals answer different questions: which games are active now, which ones are gaining attention, and which ones have built up a base over time.