A relaxing merge game: combine items, complete orders, and grow your own charming town.
s&box games list
s&box games list and player count.
Browse live s&box games by current players, 24h momentum, updates, votes, and Terry Score.
Developing an s&box game?View your game’s analytics- games
- 1.9k
- playing now
- 132
- 24h player peak
- 173-15
Gold Plunger is a fast-paced roguelike mining game where you launch a plunger hook to collect treasure, dodge hazards, and upgra
A minimal tower defence game. Build paths, upgrade your towers, and stop them peeps.
Let's cook! A fast café-rush merge puzzle — chain combos, catch golden items, clear 15 shifts, then go endless.
Place blocks on a 10×10 grid to fill and clear rows and columns. Chain multiple line clears for bonus points. How high can you s
A sleek cyber-tactical Minesweeper with 3 campaign levels, responsive chording, dynamic audio, and challenging achievements.
Run as far as you can. Jump obstacles, survive the chaos, and don’t let the others push you off. Something is watching. And it’s
Fast-paced paintball FFA deathmatch! Splat your way to 30 kills using grenades, jump pads and wild powerups in a dockyard arena
Swap sparkling gems, shatter ice, unleash explosive power-ups, and conquer dynamic puzzle levels in SUPER GEMS!
The Grind is an arcade-inspired incremental sports clicker and athlete career management simulator
A 1v1 strategy game where you place walls, mess with your opponent’s path, and try to reach the other side first.
Night courier in a sleeping coastal town. Learn the streets, beat the clock, keep the round warm.
Puzzle game about blocks. Yea, i stole this!
Open packs, collect rare artifacts, and maximize your income in this satisfying incremental game.
Stand on the right color — or fall with the floor! A fast-paced multiplayer party game of quick feet
Tap the buck to earn cash! Buy upgrades, unlock passive income, and build a massive financial empire.
s&box games list and player count
What are s&box games?
s&box games are playable packages published by creators on sbox.game. A game package can define its own rules, UI, maps, assets, systems, and multiplayer behavior. Some games are small experiments. Others are larger projects with active servers, regular updates, and their own communities.
The platform is built on a heavily modified version of Valve's Source 2 engine. Creators can publish games inside s&box, and s&box games can also be exported as standalone games and published elsewhere, including on Steam. Eligible games can also take part in the s&box Play Fund, which rewards creators based on player activity and other platform signals.
s&box's current platform monetization is centered on the Play Fund for games and maps, with Facepunch saying it wants to avoid pay-to-win incentives. That makes the package metrics here different from a marketplace driven mainly by in-game purchases.
Use this page as a live s&box games list and player count tracker. It sorts public game packages by live and historical signals. Player count shows how many people are playing a game right now according to the package data returned by s&box. Favorites and upvotes show longer-term interest. Terry Score is a confidence-weighted approval score based on upvotes, downvotes, and vote count. Momentum is measured by sbox.watch from local snapshots and reflects recent changes in favorites and upvotes.
Reading the games list
Creators use s&box as a game development platform: they create game projects in the editor, build scenes and systems, and publish packages through sbox.game. They can update a package over time and reuse maps, libraries, assets, or other packages where it makes sense. The result is a mix of prototypes, multiplayer modes, remakes, experiments, and games built around one focused idea.
If you are looking for the best s&box games right now, start with live players, 24h peak, momentum, and Terry Score together. Terry Score is the closest quality signal on sbox.watch. It does not prove a game is good, but it helps separate widely liked packages from packages with weaker public feedback. The other signals answer different questions: which games are active now, which ones are gaining attention, and which ones have built up a base over time.