Игры

список игр s&box

Emberfall

forrest.emberfall

A candle with gun boots falls into a pitch-black well. Your light is your life - feed the flame, or the dark wins.

Полная аналитикаИгроки · удержание · сеансы · обновления · достижения

Описание

A candle's descent into the dark

You are a tiny candle with gun boots, falling into a very dark well. Your flame is the only light down there - and it is also your life.

Stomp monsters by landing on them. Press jump in mid-air to fire your boots straight down: every shot slows your fall. Chain kills before you touch the ground for big combos, collect embers until you BLAZE, and choose an Ember of Power after every level. Six worlds deep, six guardians - how far can your little light go?

New: your keys, your language

  • Every key can be rebound in OPTIONS > CONTROLS - the arrow keys always work too, and every hint names the key you actually use
  • Play in English, German, Spanish, Russian or Chinese - the pixel font learned umlauts, accents, Cyrillic and Chinese

Hallow Night

  • A spooky side dive of its own, right on the title screen: three graveyard levels and THE PUMPKIN KING
  • Hopping jacks, shy spooks that only move while you look away, grave hands and spiders on their threads
  • Everything you snuff can drop candy - every sweet relights your flame a little
  • Survive it to unlock JACK O'WICK, a pumpkin candle for every dive, and the HALLOW style
  • In October the title dresses up and candy drops are doubled

Light is life

  • Your flame slowly burns down, and every hit costs a chunk of it
  • The lower it burns, the smaller your candle and the less of the well you can see
  • Embers, kills and combos feed it - land a 15+ combo for a big relight
  • Blaze stops the burning for a while. Don't dawdle in the dark

Features

  • 6 worlds, 24 levels: The Shaft, Mushroom Hollow, Frost Veins, The Furnace, the Sunken Cathedral and The Deep - each with its own monsters and hazards: dripping water, falling icicles, fire bars, swinging censers, living darkness
  • 6 bosses, each in its own arena: The Broodmother, The Rot King, The Frost Warden, The Ember Wyrm, The Hollow Bishop - and The Gloom at the heart of the dark
  • Elite monsters with glowing outlines: hardened, swift, spiked or vengeful - and full of embers
  • 9 gun boots: Spark, Scatter, Stream, Lance, Nova, Twin, Seeker, Hail and Cannon
  • 37 Embers of Power, plus shops run by the Lamplighter
  • The Chapel: every dive earns wax, and you keep it when you die. Walk the candlelit chapel and spend it on candles to play, 8 altar blessings and 12 relics - 7 candles in all, one waits in Hallow Night
  • Darkness 1-10: beat The Gloom to unlock harder dives that pay more wax - every level adds a new rule
  • After the last boss: endless mode - and every loop the well adds two more Darkness rules
  • 9 unlockable color styles, from Gloomboy greens to Pico and Hallow
  • A bestiary in the chapel for every monster you snuffed, and a statistics page
  • 25 achievements to hunt
  • Hand-made pixel art, real-time dithered lighting and a fully synthesized chiptune soundtrack

Controls

  • A / D or arrow keys: move
  • Space (or W / Up): jump - press or hold it again in the air to fire your gun boots
  • S / Down: drop through thin ledges, visit the Lamplighter's shop
  • R: reroll the Embers of Power
  • P: pause
  • In the Chapel: walk and jump to an item, S / Enter to buy or equip it
  • Every key can be rebound in OPTIONS > CONTROLS (default layout above)
  • Full controller support: stick or d-pad to move, A to jump and fire, RT to fire, Y to reroll, B back, Start to pause

Languages

  • English, German, Spanish, Russian and Chinese - switch any time in OPTIONS > LANGUAGE

История игроков Emberfall

Период 7 дней · средние за час

Обновления

5 обновлений
Version 1.4 Your keys, your language Controls screen - every key can be rebound under OPTIONS > CONTROLS (move, drop, jump + fire, a second fire key, pause, reroll) 6 изменений

Added

  • Controls screen - every key can be rebound under OPTIONS > CONTROLS (move, drop, jump + fire, a second fire key, pause, reroll)
  • Key swap - picking a key that is already taken swaps the two; Esc cancels
  • German, Spanish, Russian and Chinese - pick one under OPTIONS > LANGUAGE
  • Pixel font - umlauts, accents and the whole Cyrillic alphabet; Chinese is drawn crisp and pixel-sized

Improved

  • Key hints - tutorial, chapel, menus and how to play name the key you actually use, and the pad buttons while you play with a controller
  • Arrow keys - always work on top of your own layout
Version 1.3 Hallow Night Hallow Night - a new spooky side dive on the title screen: three graveyard levels and a new boss, THE PUMPKIN KING 14 изменений

Added

  • Hallow Night - a new spooky side dive on the title screen: three graveyard levels and a new boss, THE PUMPKIN KING
  • Jack - a hopping pumpkin. Stomp it: shoot one and it spits its seeds
  • Spook - a shy ghost that only moves while you look away
  • Grave hand - reaches out of the dirt for whatever falls past
  • Spider - drops on you from its thread
  • Candy - everything you snuff can drop candy: each sweet relights your flame a little and is worth points
  • Gravestones - break them for embers and candy (and sometimes something wakes up)
  • Jack o'Wick - a pumpkin candle for every dive, unlocked by surviving Hallow Night
  • HALLOW style - unlocked by surviving Hallow Night
  • Spooky season - in October the title screen dresses up and candy drops are doubled
  • Bestiary - a book on a lectern: every enemy and boss you snuffed, with lore and kill counts
  • Statistics - a second records page: time played, flames put out, what snuffs you most, deadliest world, favorite candle and more
  • How to Play - new page about Hallow Night

Improved

  • Candles - the pedestals were rearranged to make room for the new candle
Version 1.2.1 A light in the boss fights Ember shedding - bosses now drop a few embers every time you knock off a chunk of their health, so hitting them keeps your flame fed 4 изменений

Added

  • Ember shedding - bosses now drop a few embers every time you knock off a chunk of their health, so hitting them keeps your flame fed
  • Hearts - at two thirds and one third of its health every boss drops a heart (+30 flame)
  • Tired stomps - stomping a tired boss while it rests on the floor knocks a burst of embers out of it

Improved

  • Hearts are rare - with this rule active a boss only drops its second heart, and endless mode drops fewer embers
Show 2 older updates
Version 1.1 Bosses, Darkness and a tidier dive Own arenas - every boss now fights in its own, much wider arena built around its attacks: lava pools, crumbling ice, ledges and corner springs 10 изменений

Added

  • Own arenas - every boss now fights in its own, much wider arena built around its attacks: lava pools, crumbling ice, ledges and corner springs
  • Tired bosses - the flying bosses (Broodmother, Frost Warden, Ember Wyrm, The Gloom) sink to the floor every few attacks: your chance to stomp them
  • Darkness picker - choose DIVE and pick your Darkness level on its own screen (Normal is always there)
  • How to Play - a new page explains Darkness
  • 13 new achievements - the two deepest worlds, every boss, your first and all candles, all relics, and Darkness 1, 5 and 10

Improved

  • Glut is now Darkness - beat The Gloom on your highest Darkness to unlock the next one, up to Darkness 10. Each level adds one rule and pays 20% more wax
  • Arena springs - they throw you a lot higher, right back up to the top ledges
  • At most 3 cards - you always choose from at most 3 Embers of Power, and bosses no longer add an extra card
  • Second Look - the altar blessing KEEN EYE is now SECOND LOOK: your first reroll after every level is free

Removed

  • Daily Dive - removed from the title menu to keep the focus on the main dive and the Chapel
Version 1.2 Endless mode bites back The well remembers - every new endless loop switches on two random Darkness rules that stack for the rest of the dive (shown as DARK +2, +4 ... on the HUD) 4 изменений

Added

  • The well remembers - every new endless loop switches on two random Darkness rules that stack for the rest of the dive (shown as DARK +2, +4 ... on the HUD)

Improved

  • No easy restart - the first endless loop now starts harder than The Deep, and every loop after it gets tougher: more health, harder hits, faster enemies, more elites, a hungrier flame
  • Rarer shops - shops show up half as often in endless mode and get pricier every loop
  • Tougher bosses - endless bosses have more health and attack faster every loop

Медиа

01
Миниатюра Whirlware
Whirlwareforrest.whirlwareВ Playfund

You are a porcelain spinning top. Knock the other tops out of the bowl before your spin runs out.

0в игрепик за 24 ч: 0
+124 ч
40избранное
30положительные оценки
83%Terry Score
02
Миниатюра Come Bye!
Come Bye!forrest.come_byeВ Playfund

A sheepdog's year on a hill farm, painted in gouache. Herd ewes, lambs, stubborn rams, geese, ducks, goats and Highland cows.

0в игрепик за 24 ч: 0
+024 ч
28избранное
26положительные оценки
91%Terry Score
03
Миниатюра Sandfall
Sandfallforrest.sandfall

Falling sand puzzle. Blocks crumble into sand, connect one color from wall to wall to clear it. Goated.

0в игрепик за 24 ч: 0
+024 ч
27избранное
16положительные оценки
59%Terry Score
04
Миниатюра Tiny Tornado
Tiny Tornadoforrest.tinytornadoВ Playfund

Be the tiny tornado. Suck up cows, cars and whole towns, grow from F0 to F5 and flatten the map before the storm dies.

0в игрепик за 24 ч: 1
+024 ч
27избранное
15положительные оценки
70%Terry Score
05
Миниатюра Ensō
Ensōforrest.ensoВ Playfund

A little ink spirit on a sheet of rice paper. Draw circles around the yokai to seal them - the rounder the circle, the better.

0в игрепик за 24 ч: 0
+024 ч
24избранное
19положительные оценки
80%Terry Score
06
Миниатюра Void Invaders
Void Invadersforrest.voidinvaders

Space Invaders as a neon roguelike. Clear the wave, pick one of three upgrades, fuse them into combos and outlast the boss.

0в игрепик за 24 ч: 0
+024 ч
9избранное
6положительные оценки
69%Terry Score