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One More Floor

duckstudio.one_more_floor

A psychological horror where memory is survival. Choose the right door across repeating floors to reach Floor 0.

Полная аналитикаИгроки · удержание · сеансы · обновления · достижения

Описание

                                                                                         ONE MORE FLOOR


Observe closely. Trust your memory. There is always one more floor.

• About the Game

 
One More Floor is a psychological horror and anomaly-observation game built around one simple idea:

What if you could no longer trust what you remember?

You will descend through a quiet, familiar building, one floor at a time. At first, everything seems ordinary. But as you continue, subtle changes may begin to appear.

Not everything unusual is obvious, and not everything you notice will be easy to explain.

Look carefully. Remember what you see. Make your choice.

Reach Floor 0 to complete your descent.
 
 

• No AI-Generated Game Content

 
One More Floor was created without AI-generated game content.
 
No AI-generated:
 

  •  Art 
  •  Textures 
  •  3D assets 
  •  Music 
  •  Sound design 


The game combines original development work with assets created by independent artists and creators, who are credited below.
 
 

• Asset Credits

 
The following third-party assets are used in One More Floor under the Creative Commons Attribution 4.0 International (CC BY 4.0) license. Attribution is provided to the original creators.

Environment & Architecture
 

  • HQ Modular Wall Building 12 Piece Pack — OmegaRedZA — CC BY 4.0 
  • The Bathroom (Free) — Evan — CC BY 4.0 
  • Wooden Floor — Blaine Frazier — CC BY 4.0 
  • Bloody and Clean Wooden Floor Tiles — Intee Assets — CC BY 4.0 
  •  https://skfb.ly/oBtrv — DiccChops — CC BY 4.0 
  • Wooden Stairs_9_MB — Mehdi Shahsavan — CC BY 4.0 
  • Stairs — Ansh_Singla — CC BY 4.0 


Furniture & Props
 

  • Old Wall Clock — AndreiVNK — CC BY 4.0 
  • Light Lamp - 9MB — Mehdi Shahsavan — CC BY 4.0 
  • Wooden Numbers — dev.mansaf — CC BY 4.0 
  • Old Table Fan — Chamod1999 — CC BY 4.0 
  • Wooden Table_8MB — Mehdi Shahsavan — CC BY 4.0 
  • Do Not Disturb Sign — UsefulStuff — CC BY 4.0 
  • Hand — DJMaesen — CC BY 4.0 


Paintings & Decorative Assets
 

  • Painting Lowpoly — BaptisteBerard — CC BY 4.0 
  • Painting by Zdzislaw Beksinski (4) — SebastianSosnowski — CC BY 4.0 
  • Book Lost Wisdom — ART-Equilibrium — CC BY 4.0 
  • Framed Painting — Seth Santos — CC BY 4.0 
  • Delicious_Sign — GetDeadEntertainment — CC BY 4.0 
  • LED LAMP ROUND — alexandr.s.rudenko — CC BY 4.0 

• Inspirations

 
One More Floor draws inspiration from games that use observation, repetition, liminal environments, and psychological uncertainty to create tension.
 

  • The Exit 8
  • P.T.
  • I'm on Observation Duty

История игроков One More Floor

57d tracked in 1y range · weekly averages

Обновления

2 обновлений
Version 1.1.0 UI Overhaul & Anomaly Update Console Spoilers - Silenced developer console logs from revealing whether an anomaly is on the floor 2 изменений

Fixed

  • Console Spoilers - Silenced developer console logs from revealing whether an anomaly is on the floor
  • Doorway Collisions - Fixed collider issues and triggers when entering Floor 0
Version 1.1.0 Speedrun Timer & Global Leaderboards Speedrun Timer - run timer starts automatically on first movement from Floor 9 and logs upon reaching Floor 0 10 изменений

Added

  • Speedrun Timer - run timer starts automatically on first movement from Floor 9 and logs upon reaching Floor 0
  • Personal Best - tracks your fastest escape time with new personal record badges
  • Global Leaderboard - live Hall of Fame leaderboard tracking fastest escape times worldwide
  • Victory Screen - new post-run summary showing completion time, run stats, and global standings
  • Quick Action Buttons - added Play Again and Main Menu navigation directly on the escape screen

Improved

  • Victory UI - responsive glassmorphic ending screen centered with cinematic aura
  • Immersion - disabled developer debug overlay during normal gameplay and ending sequences
  • Version Watermark - updated main menu build version to 1.1.0

Fixed

  • Ending Sequence - fixed camera and player state reset when restarting runs from Floor 0
  • Anomaly Conflicts - resolved trigger and collision overlap between hallway anomaly events

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