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G Arena - Blood & Sand

tugein.g_arena___blood___sand

A Gory Gladiator Arena 3rd person Arcade fighter.

Полная аналитика Игроки · удержание · сеансы · обновления · достижения

Описание

As it sits its a Work in progress, please keep in mind this is an Arcade Gladiator Fighter, not a simulation or realistic Depiction.
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A Simple Gory Arcade style Gladiator Fighter.

- Create your own Gladiator and battle it out on arenas against intelligent Ai or against Friends!

~ Finish Story mode to Attempt the Labyrinth - Can you Find Pandora's Jar and Reach the Exit?

~ Easy to understand Combat with Interactable objects littered around arenas.

~ Customize your Gladiator with unlocks.

~ Fight in 8 Different Arenas from around the European Region.

~ Up to 8 players
in multiplayer Free For All or 4 V 4.

- Fight in arenas at Day/Dusk/Night.

~Unlock Different armors and Weapons from 5 Unique Factions.
Rome
Persia
Greece
Britannia
And the Germanic Tribes

~BLOOD FOR THE BLOOD GODS.

Made with Fun in mind.

Currently working on adding in :

3 New Unlockable Arenas that offer unique play styles.
2v2 Multiplayer Match's (Game Mode)
Castle Siege Mode.

Later on -
5 v 5 Capture point (Game Mode).


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~ CREDITS ~
3D Models - 3Ds Max & Claude Code
Music - Fl Studio 20 & Suno
SFX - Tugein Games (recordings) & Claude Code (Placeholder)
Textures - Photoshop, Midjourney & Claude Code
Code - Claude Code
Idea & Development - Tugein Games.

История игроков G Arena - Blood & Sand

Период 24 ч · средние за час

Обновления

3 обновлений
Version 0.6 MAJOR FEATURE UPDATE & BUGFIX Added Throw Arc - when you hold E to show where thrown item will land. 28 изменений

Added

  • Added Throw Arc - when you hold E to show where thrown item will land.
  • Added Labyrinth Mode! - with a New Enemy type that Patrols the corridors, Find Pandora's Jar and reach the Exit! (Playable once you finish the story mode!)
  • Added Labyrinth Enemy - The Minotaur! - 2 Weapon Variations.
  • Added new Vocal SFX - for when Allies are following you in Labyrinth mode.
  • Added new Garden area Music loop - for the Labyrinth
  • Added new Crowd Cheering/Booing/General SFX
  • Added 1 New Music Track - into the Music Mix Total now of 2 Songs.
  • Added Limp To Gladiators low health Animation

Improved

  • Improved Training Dummies' Visually.
  • Improved idol Animation stance and movement.
  • Improved Low Health animation - Hand properly holds Chest with no shield Equipped
  • Improved the Aesthetics and Details on All Arenas. (more Details, Further Refined Props)
  • Improved and Further Refined the Crowd in the Arena stands into actual low poly people - Added Faction Based Elements and Variation along with Basic Animation's.
  • Improved Performance for all game modes and Menu's.

Fixed

  • Fixed Collision not disappearing on Dead Gladiators.
  • Fixed Awkward Victory Pose with two-handed weapons, Separated Left Arm from the Weapon.
  • Fixed Idol Animations (Shields/Weapons where colliding still...)
  • Fixed Stamina & Health Bar.
  • Fixed 2 H Dory Spear Idol Animation and hand position (Again...).
  • Fixed and corrected wrist when Holding a throwable object.
  • Fixed Multiplayer 4v4 spawn - players spawning on top of each other in the air.
  • Fixed Gladiator Skin Tone Bug On death and while alive
  • Fixed Floating Strands on the Chalcidian Helmet.
  • Fixed Damage Amount received when blocking.
  • Fixed Weapon Swings - now resolve on whatever they touch nearest first.

Known issues

  • Invite Friends missing from Multiplayer Modes.
  • Labyrinth Mode Needs some slight adjustments.
  • All Animations For Gladiators and Minotaur's Need Further Refinement and fine-tuning.
Version 0.5 QOL Update - 15 New SFX - 2 x Weapon hits / 1 Block Hit / 1 Weapon kill / 2 x Weapon Damage / 9 Gladiator Grunt/Wound Vocal Sounds. 15 изменений

Added

  • 15 New SFX - 2 x Weapon hits / 1 Block Hit / 1 Weapon kill / 2 x Weapon Damage / 9 Gladiator Grunt/Wound Vocal Sounds.

Improved

  • Further Refined the Loincloth - Made adjustments to the Detail and Shape
  • Further Refined the Torso Armor - Made adjustments to the lower Waist sections around the loincloth & Added more detail to the sets
  • Further Refined the Arm Armor - Made adjustments to the Armors size & Added more detail to the sets
  • Further Refined the Leg Armor - Made adjustments to the Armors size & Added more detail to the sets

Fixed

  • Hand to hand Damage and reduced it by 80%, Holding no weapon shouldn't have the same Damage Factor as a sword.
  • Fixed "Eye Band" War Paint - Now looks Better
  • Disabled Dodge & Block when you have No Stamina
  • Adjusted Multiplayer (Free For All / 4 V 4) Ai to be Hard or Elite Difficulty only.

Known issues

  • Idol/Defense/Block Stance animations need work on the Hands - Currently working on this.
  • Health Bar/Stamina Bar are Reading Slightly incorrect (Health and stamina work correctly but Bar representation is slightly off)
  • 2H Dory Spear idol holding animation is messed up, Hand positioning needs fixing.
  • Pickup Object Hand is twisted around too far - Needs positioning/Rotation Fixed.
  • Block needs Adjusting - Lets through too much Damage atm.
  • Throwing needs an Aiming arc and an Aim feature added.
Version 0.4 Major Patch/ Update Added Voice proximity chat. 26 изменений

Added

  • Added Voice proximity chat.
  • Added in throwable objects to arenas
  • Added in Control scheme customization.
  • Added Exterior Buildings that are Faction Accurate surrounding the Arenas.
  • Increased Weapon and armor Costs by 50% -100%
  • Made it so armor weight affects your movement/dodge speed
  • Added Basic Facial Feature Textures.

Improved

  • Adjusted Armor to better fit the Body.
  • Adjusted The Ui and added textures.
  • Updated the settings menu.
  • Adjusted the Host Arena Settings menu.
  • Adjusted the war paint and Tattoos.
  • Adjusted and Rebalanced Weapons and Armor.

Fixed

  • Fixed Hand placement during animations.
  • Fixed up and polished all animations - Run/Walk/Idle/Pose/Attack.
  • Fixed and adjusted Clipping on clothing items
  • Fixed wrist animations and collision with shield on player character
  • Fixed collision bug between weapon and shield on Ai when in Block or Defensive stance.
  • Fixed up and made the hair look more realistic (Head and Facial hair)
  • Fixed the Loincloth and added further detail.
  • Fixed Glitching Blood splatters and made them a little smaller
  • HOTFIX -0.4
  • Fixed wrist animations and collision with shield on player character
  • Fixed collision bug between weapon and shield on Ai when in Block or Defensive stance.

Known issues

  • Hand Movement in Combat can still be a little buggy due to the IK solvers
  • Slight performance Dips & Hitch's at random - Currently working on this!

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