Описание

Chainsmoker is a cigarette pack opening roguelike card game.

Smoke cigs to gain buzz. Sell cigs to afford more packs. Shelf cigs to build powerful synergies that shape your run.

Each day your cravings grow and the buzz quota increases. If you can't meet the day's quota the run ends. Boss days at regular intervals will test your build. Make it to day 13 or continue endlessly and mark your place on the leaderboard.

Over 100 cigarettes (cards) with unique effects, rarities, and permutations. A large pool of lighters to choose from each with their own abilities. Progression between runs allows you to spend points earned, claim unlocks, and gain permanent upgrades, lighters, and cigarettes.

AI disclaimer: AI-assisted programming tools were used to generate code. Some coughing sound effects were AI-generated. All artwork, game design, and music is human-generated.

How to play

Please check out the in-game tutorial. We tried to give every concept a tooltip or hint to make learning the game easier as well.

Credits

bigmuggdog
oldman
ohotdog
Mister Rich

История игроков Chainsmoker

Период 24 ч · средние за час

Обновления

15 обновлений
Version 1.0.15 New Card Frames and Simpler Tutorial Card Frames - a new page to buy/wear outer card frames with LP. 6 изменений

Added

  • Card Frames - a new page to buy/wear outer card frames with LP.
  • Shelf terminal programs - every active shelved cig now runs its own little ASCII program
  • Shelf States - stat added to the shelf terminal readout.

Improved

  • Tutorial trimmed - four core ideas (SMOKE/SELL/SHELF + what ending a run means).
  • Card Frame Art - redrawn off a cleaner vector trace.
  • Terminal numbers - now count up instead of jumping.
Version 1.0.14 More QoL CHAINSMOKE UI - Added "select all" and "deselect all" buttons. 10 изменений

Improved

  • CHAINSMOKE UI - Added "select all" and "deselect all" buttons.
  • SPLICE.sys UI - Hovering over a fused cig shows its effects on the shelf.
  • Time travel - Treated like a real start of day. Properly resets day state for "Start of day" triggers, daily allowance, pack prices, etc.
  • LP - New diminishing returns curve on LP so a run that goes into the nonillions doesn't cause an integer overflow lol.
  • Hand UX - More responsive and intuitive interaction when selecting cards from hand.
  • Ball Pit unlock - Counts any cig with "Buzz Ball" in the name and is no longer a hidden reward as it's required to complete the Loosies carton.

Fixed

  • Continue run - better game state snapshotting so resuming a run no longer loses info like some of the cards that were previously in your hand.
  • Rare editions - foil effects no longer overlap with other cards in hand.
  • Shelf UI - The shelf UI was disappearing when opening packs previously.
  • CHAINSMOKE tempo - Chainsmoking 100+ cigs used to take minutes. Now it ramps up to lightspeed.
Version 1.0.13 New Pack - Slow Burn Slow Burn - New set based on end of day and start of day triggers. As well introduces a new 'charges' system. 2 изменений

Added

  • Slow Burn - New set based on end of day and start of day triggers. As well introduces a new 'charges' system.

Improved

  • Large number formatting - Large numbers format beyond trillion (T) now. Up to decillion before switching to scientific notation
Show 12 older updates
Version 1.0.12 New pack - Hustler Hustler - New money focused set of 33 cigs. 7 изменений

Added

  • Hustler - New money focused set of 33 cigs.
  • Hustler Unlocks - new feats for accessing Hustler and its locked cigs.

Improved

  • Chainsmoke animation - progressively speeds up as more cigs are smoked
  • Leaderboard UI - See when you get a highscore in the round end screen.
  • Rare editions - New artwork for rare variants of cigs

Fixed

  • Retrigger lighter - Nerfed.
  • Missing textures - there were a few textures missing for rare editions.
Version 1.0.11 Version 1.0.11 Daily Challenge - Playable after completing the DAYMAN feat. This adds a daily seeded run with its own leaderboards. Randomized pool of lighters, no perks or upgrades, and a randomized set of 32 cigs. You only get one… 6 изменений

Added

  • Daily Challenge - Playable after completing the DAYMAN feat. This adds a daily seeded run with its own leaderboards. Randomized pool of lighters, no perks or upgrades, and a randomized set of 32 cigs. You only get one attempt per day!
  • 19 new upgrades - Purchasable from the Loyalty Shop. Most have pre-requisites that must be completed before they become purchasable.
  • New models and shaders - 3 new lighter models and shader effects on ultra-rare cigs.

Improved

  • Buzz tallying UI - Tallying now tied to the cigarette smoking animation.
  • Cig Dispenser UI - Now shows locked packs and what must be accomplished in order to gain access to them.
  • Built-in Table Display - Now displays key information. We intend to remove as much "floating" UI as possible so that all information exists in the world.
Version 1.0.10 Quality of Life fixes Tabs to swap between menus. 9 изменений

Added

  • Tabs to swap between menus.
  • Some visual niceties.
  • Arrows to flip through cards in the collection.
  • Click-to-open packs.
  • Some more useful information to the tutorial.
  • Tooltip explaining rare variants.

Improved

  • Card dealing and pack opening animations.
  • Accuracy of in-game information.
  • Menu item ordering.
Version 1.0.9 Variant rarities, table screen, and more A screen on the table in front of the briefcase showing current money and tar to help with decision making. Convenient and toggleable. 13 изменений

Added

  • A screen on the table in front of the briefcase showing current money and tar to help with decision making. Convenient and toggleable.
  • "Most Money" leaderboard.
  • Six new extra rare editions of cigs.
  • Tying in-game unlocks to s&box achievements.
  • More music.

Improved

  • Lighter pool UI.
  • Hands past 8 cards get progressively closer to each other to fit on screen.
  • Quota curve.
  • Briefcase rewards drop rates.

Fixed

  • Stray clicks were landing on object UI when they weren't supposed to.
  • Formatting of big numbers on the leaderboards.
  • Issue where fizzling card effects had a weird blue box display on screen.
  • More tooltip bugs.
Version 1.0.8 Butts, bugs, and briefcase Placeholder UI for SPLICE. 16 изменений

Added

  • Placeholder UI for SPLICE.

Improved

  • Reward briefcases now tell you how many selections you get based on rarity.
  • Reward briefcase flow and UX.
  • CHAINSMOKE UI/UX.
  • Leaderboard page tweaks.
  • Some text overlapping when rewards are selected from briefcase.

Fixed

  • ???????s were appearing earlier than intended.
  • Tooltips close better. Before they'd teardown across multiple frames which looked jarring.
  • ACTIVATE button for cigs with activated abilities.
  • Butt model rotation on cigs and smoking animation.
  • Updated tutorial to match new CHAINSMOKE UI.

Removed

  • The old CHAINSMOKE UI.

Known issues

  • Some UI is placeholder and needs to be replaced. Primarily the shelf.
  • BUZZ tally doesn't align with smoking animation.
  • Can't scroll through large hand of cards.
  • Cig models on cards can get cutoff by cards beneath when hand gets large.
Version 1.0.7 Secrets, tweaks, and bugfixes New ????? type cigarettes that are available after you ??????? 15 изменений

Added

  • New ????? type cigarettes that are available after you ???????
  • 8 new ?????????
  • Small new sfx to improve feedback when performing actions
  • New Chain Gang unlocks
  • Scrolling to unlocks page
  • Visual feedback when snuffing a cig

Improved

  • Victory screen overhaul
  • Button highlights on cards match the size of buttons and were toned down
  • Collection buttons for cigs with long names

Fixed

  • Bosses with tar multipliers that were punishing scrubbing

Removed

  • Cleaned up more placeholder wording

Known issues

  • SPLICE
  • Cig rewards from chest don't aren't spawning cigs
  • Reward chests with multiple picks don't make it known
  • Clicking on objects as their coming into view on collection page and rewards can give null reference exception. It's harmless, but annoying.
Version 1.0.6 Small update to tutorial and dispenser New dispenser model 4 изменений

Added

  • New dispenser model
  • New dispenser UI
  • Dynamic counts in dispenser UI based on current effects
  • OVERKILL explanation in tutorial
Version 1.0.5 Big Game Jam Updates 60+ more cards and effects. New pack: Chain Gang with 30+ cards 22 изменений

Added

  • New pack: Chain Gang with 30+ cards
  • New pack: Tar Pit with 30+ cards
  • Allow reactions and triggers to nest and retrigger
  • More unlockables
  • Display lighters on the table instead of just the first one picked
  • Face-down shader for boss days that flips cards
  • Reward carousel for claimed unlocks
  • New music and sound effects

Improved

  • Unlocks page
  • Round summary
  • Reward reveal
  • Reward briefcase
  • Selected card in hand now sits above other cards in hand
  • Quota curve and difficulty scaling

Fixed

  • The day would sometimes end on its own after completing the quota
  • A lighter offer could softlock the briefcase
  • Carton reward in unlocks was worded confusingly

Removed

  • AI-slop wording on some things

Known issues

  • Cards in hand overlap strangely depending on hand size.
  • Cig model on cards sometimes shifts out of place depending on hand size.
  • Can't scroll left/right through large hands.
  • Buy button fires unexpectedly when clicking on the pack dispenser.
Version 1.0.4 Card UI overhaul, Tutorial, Rewards, and more Guided tutorial 5 изменений

Added

  • Guided tutorial
  • 3D briefcase rewards
  • Keyword explanation tooltips everywhere there is a keyword

Improved

  • Card rendering

Removed

  • 2D placeholder briefcase UI
Version 1.0.3 Balancing, user friendliness, and more Cigarette butt model for 9 изменений

Added

  • Cigarette butt model for
  • Dirty filter animation while smoking
  • More tooltips
  • Animation for each claimed reward after completing achievements
  • See current tar (HP) level numerically

Improved

  • Experts reported 99% of players could not figure out how to open a pack of cigarettes so we made it twice as easy!
  • Lowered boss day difficulty

Fixed

  • The room state sometimes wouldn't reset after ending a run

Removed

  • Limit to number of packs you can open per day
Version 1.0.2 Bug Fixes & More Features Leaderboards page with days survived and highest buzz 16 изменений

Added

  • Leaderboards page with days survived and highest buzz
  • In-game shelf button with hotkey listed
  • Ability to abandon run from main menu
  • Current combo value always visible in HUD
  • Sell price and money gained from cigarette triggers read out in HUD
  • Daily money allowance

Improved

  • Chest timing and interaction
  • Quota meter timing and interaction
  • Death SFX when abandoning run
  • Progress resetting feedback
  • Pack opening interaction

Fixed

  • Butt card rendering
  • Some cards sold for less than the value on the card
  • Opening the main menu during a run could break the state of some of the terminals

Known issues

  • Butt cig model and lighter state after smoking butt
  • s&box engine overlay layout looks weird
Version 1.0.1 Bug fixes and UX improvements Menu button in HUD with hotkey to open the menu. 16 изменений

Added

  • Menu button in HUD with hotkey to open the menu.
  • Effects when cards are sold or smoked.
  • "Give up" button on Quota Meter.
  • UI hints for various mechanics.

Improved

  • Camera panning when selecting table objects and during pack opening.
  • Show run overview after abandoning run.
  • Reward briefcase input handling.

Fixed

  • Opening main menu opening s&box menu.
  • Missing shelf action on some cigs.
  • Dispenser option responsiveness.

Removed

  • Escape key as pause key.

Known issues

  • Smoking and spawning butts not working properly.
  • Unable to see equipped lighter details.
  • Lighting on some objects.
  • Missing tooltips for keywords on cards.
  • Minor UI bugs.

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