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Micro Wars

minibox.micro_wars

Simple rules. Real strategic decisions. Capture bases, score points, and win the battle.

Полная аналитика Игроки · удержание · сеансы · обновления · достижения

Описание

✨ Simple rules. Real strategic decisions.
Micro Wars
is a fast-paced RTS built around map control, timing, and micro-management.

➡️ Discord : https://discord.com/invite/zpN7ZvGQFk
To report bugs & have your feedback

⚔️ Simple rules. Real strategic decisions.


Micro Wars is a fast-paced RTS built around map control, timing, and micro-management.

Capture bases, send your troops, specialize buildings, use tactical powers, and fight across multiple fronts.

Easy to learn, hard to master. Micro Wars removes resource gathering and heavy tech trees to focus directly on strategy, multitasking, scouting, and fast decisions.

  • 📚 Step-by-step Tutorial (optionnal)
  • ⚔️ Solo against AI
  • 🤝 Online Multiplayer up to 10 players
  • 🌫️ Fog of War
  • 💥 Tactical Specials
  • 🏰 Building Specializations

💥 Capture. Score. Conquer. 🏰

Micro Wars is an original game inspired by titles such as Mushroom Wars, Million Lords, and Age of Empires.

🗒️ Game Jam III

Micro Wars is built around the "One More Round" feeling: short, fast matches where every defeat makes you want to immediately retry with a better strategy.
This game was an old package on my computer with an idea to create an RTS one day. Not even a prototype. This game jam was an opportunity to create something a RTS in a short period and with a team.

История игроков Micro Wars

Период 24 ч · средние за час

Обновления

1 update
Version 1 Quality, Polish & Overall Experience Achievements 17 изменений

Added

  • Achievements
  • New special to create roads (cost 1 unit / cell)
  • Details on terrain
  • Save game & Load game
  • Text scale size in option menu
  • Select a building by clicking on his unit panel
  • Introduction cinematic in game
  • Teasing campaign

Improved

  • Overall UI/UX Design
  • Overall better looking map
  • Tutorial with new tips
  • Balance the cost of buildings and specials

Fixed

  • Larger screen visibility
  • Neutral building got same balance
  • Max 2 overtimes with first to 1000 difference points and second with 500 difference points

Removed

  • Reducing the number of building in the map by half, to focus on a the strategic aspect and not necessary the faster player that make moves
  • Removing Game Jam III text

Медиа

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1в игрепик за 24 ч: 3
+9 24 ч
382избранное
434положительные оценки
94%Terry Score