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Keep Fighting! Princess Needs Gold!

hfr.keep_fighting__princess_needs_gold

Win gold for the princess by killing an exceptional number of dog-things!

Полная аналитика Игроки · удержание · сеансы · обновления · достижения

Описание

This game was created for Game Jam III "One More Round".

The girl needs gold...

She's no longer heir to the throne.

(wonder why?)

...and you have to get it.

By winning a single measly round at the coliseum.
Surely that's all right?

Click and Drag

To create boxes around tokens to play them.
Its like Slay the Spire if instead of cards you had a lot of files on your desktop that needed to be moved for some reason.

Kill Dog-Like Creatures

Sorry. I don't don't hate dogs but all the enemies in this game are dogs.
You can NOT pet them. They DO NOT want to be petted.

Credits

Game by "SLOW DOWN!!"
Good luck and thank you for trying my game!

Asset Attribution Credits

"Cyborg Ninja" by Kevin MacLeod (incompetech.com)
"Danse Macabre - Big Change" by Kevin MacLeod (incompetech.com)
"Danse Macabre - Big Hit 1" by Kevin MacLeod (incompetech.com)
"Desert of Lost Souls" by Kevin MacLeod (incompetech.com)
"Pixelland" by Kevin MacLeod (incompetech.com)
"Reformat" by Kevin MacLeod (incompetech.com)

Licensed under Creative Commons: By Attribution 4.0
https://creativecommons.org/licenses/by/4.0/

Packaged for s&box by Open Sound (https://sbox.game/opensound)

История игроков Keep Fighting! Princess Needs Gold!

Период 24 ч · средние за час

Обновления

2 обновлений
Version hmm Fixed s&box Engine Sprite Sorting Regression apparently s&box had an update a little while ago that made it so the sprites in this game didn't sort correctly 🙁, fixed this 1 change

Fixed

  • apparently s&box had an update a little while ago that made it so the sprites in this game didn't sort correctly 🙁, fixed this
Version today's version Misc minor improvements Battle speed button - new Slow/Fast toggle beside the settings cog on the fight screen 12 изменений

Added

  • Battle speed button - new Slow/Fast toggle beside the settings cog on the fight screen
  • Monologue skip button - new skip button at the bottom right of the screen with the princess's monologues
  • Title screen totals - the title screen now shows the gold everyone has earned for the princess, and how much you have earned

Improved

  • Gold tokens - GREEDY and LUCKY are now their own Gold color instead of Green. Item swaps that replaced green or purple tokens now also take gold tokens, so they behave as before.
  • LUCKY - now always gives 1 gold, instead of a 30% chance at 7 gold that cost 1 gold
  • GREEDY - no longer costs health, and now votes to target nothing
  • SCARED - now votes to target nothing
  • PISSED - damage lowered from 15 to 13, and it costs 1 health instead of 2
  • PARANOID - tokens that will hurt you for being left out of your selection, like PARANOID, now get a red ring while you draw a box and they aren't selected, and the preview shows the health they'll cost
  • Saving and quitting now takes you to the title screen without a click to confirm. This way you can see the gold totals and your ranking without having to restart the game.

Fixed

  • Score bug - fixed an issue where gold could be added more than once on the Total Gold board, I tried to delete records from the database that seemed to be related to that issue, but some players might still have slightly inflated numbers 🫤

Known issues

  • The game isn't much at the moment lol. I want to do more with it but there's only so much time in a game jam. What can work more on? Custom art on the tokens? More enemies? Overarching plot/purpose to the game? Rebalanced gameplay and mechanics? I have ideas for all of that... if this game keeps getting a trickle of players I'll have to build them. 👏

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