---
title: "Fists Animation Helper - s&box library"
description: "Like Citizen Animation Helper, but for first person fists"
canonical: "https://sbox.watch/libraries/whiletruedoend/fistsanimationhelper/"
generated_at: "2026-07-23T00:23:23.820Z"
---

# Fists Animation Helper

Like Citizen Animation Helper, but for first person fists

- Type: library
- Ident: whiletruedoend.fistsanimationhelper
- Creator: whiletruedoend
- Canonical: https://sbox.watch/libraries/whiletruedoend/fistsanimationhelper/
- Markdown: https://sbox.watch/libraries/whiletruedoend/fistsanimationhelper.md
- sbox.game: https://sbox.game/whiletruedoend/fistsanimationhelper/
- Generated: 2026-07-23T00:23:23.820Z

## Stats

- 24h momentum: +0
- Terry score: 43%
- Favorites: 1
- Upvotes: 2
- Downvotes: 0
- Updated: Sep 6, 2024
- Created: Sep 6, 2024
- Size: 86.5 KB
- Files: 22
- Tags: weapon, helper, fists, animation

## Description

Fists Animation Helper

Works like Citizen Animation helper but for fists :)

HOW TO USE:

1. Create Skinned Model Renderer
2. Set model "citizen/assets/models/first\_person/first\_person\_arms.vmdl"
3. Set Animation graph "citizen/assets/models/first\_person/first\_person\_arms\_punching.vanmgrph"
4. Create component Fists Animation Helper
5. Add Skinned Model Renderer to Fists Animation Helper
6. Done!

Now you can do magic like:

Methods:

Helper fields:

 (from 0f to 1f)


