---
title: "Cinematic Camera Shaders - s&box library"
description: "A set of post-process shaders which simulate various realistic lens and image effects."
canonical: "https://sbox.watch/libraries/shy/cineshaders/"
generated_at: "2026-07-22T23:21:23.098Z"
---

# Cinematic Camera Shaders

A set of post-process shaders which simulate various realistic lens and image effects.

- Type: library
- Ident: shy.cineshaders
- Creator: ShyStudios
- Canonical: https://sbox.watch/libraries/shy/cineshaders/
- Markdown: https://sbox.watch/libraries/shy/cineshaders.md
- sbox.game: https://sbox.game/shy/cineshaders/
- Generated: 2026-07-22T23:21:23.098Z

## Stats

- 24h momentum: +0
- Terry score: 54%
- Favorites: 5
- Upvotes: 8
- Downvotes: 2
- Updated: Aug 20, 2025
- Created: Jan 16, 2025
- Size: 12.3 MB
- Files: 135
- Tags: analog, anamorphic, camera, chromakey, cinema, cinematic, crt, digicam

## Description

Cinematic Camera Shaders
A set of various post-processing shader components which simulate common camera effects. These are designed to work in tandem with and or enhance the existing SBox post-processing effects. The Effects are easy to modify and are made to be as versatile as possible to suit any style you wish, spectacular or mundane. These are a first proof of concept test for a larger game idea I have which is very focused around these types of cinematic effects.
This library features effects and tools such as:
- Anamorphic and regular lens flares
- Realistic camera distortion
- A color lookup table tool using standard OBS compatible LUTS
- Letterboxing with aspect ratio presets
- Chroma key (green screen effect)
- Video waveform tool
- Manual 5-Point tone curve tool
- CRT Emulation
- VHS Distortion
- and more!

More to come in the future, this will be made open source for contributions as well, so check here for the link later.
The Library includes post\_process\_playground.scene with many of these effects already applied to the camera component on the player object.

Here is a video going over the features and various use cases of each component: https://youtu.be/L8k5IkMiO3c


